< Summary

Class:DCL.AssetLibrary_AB_GameObject
Assembly:AssetPromiseKeeper
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/AssetManager/AssetBundles/AB_GameObject/AssetLibrary_AB_GameObject.cs
Covered lines:1
Uncovered lines:0
Coverable lines:1
Total lines:7
Line coverage:100% (1 of 1)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
AssetLibrary_AB_GameObject()0%110100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/AssetManager/AssetBundles/AB_GameObject/AssetLibrary_AB_GameObject.cs

#LineLine coverage
 1namespace DCL
 2{
 3    public class AssetLibrary_AB_GameObject : AssetLibrary_Poolable<Asset_AB_GameObject>
 4    {
 325        public AssetLibrary_AB_GameObject() : base(null, "AB") { }
 6    }
 7}

Methods/Properties

AssetLibrary_AB_GameObject()