< Summary

Class:DCL.AssetPromiseKeeper_GLTF
Assembly:AssetPromiseKeeper
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/AssetManager/GLTF/AssetPromiseKeeper_GLTF.cs
Covered lines:4
Uncovered lines:0
Coverable lines:4
Total lines:15
Line coverage:100% (4 of 4)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
AssetPromiseKeeper_GLTF()0%110100%
OnSilentForget(...)0%110100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/AssetManager/GLTF/AssetPromiseKeeper_GLTF.cs

#LineLine coverage
 1namespace DCL
 2{
 3    public class AssetPromiseKeeper_GLTF : AssetPromiseKeeper<Asset_GLTF, AssetLibrary_GLTF, AssetPromise_GLTF>
 4    {
 5        private static AssetPromiseKeeper_GLTF instance;
 8366        public static AssetPromiseKeeper_GLTF i { get { return instance ??= new AssetPromiseKeeper_GLTF(); } }
 7
 528        public AssetPromiseKeeper_GLTF() : base(new AssetLibrary_GLTF()) { }
 9
 10        protected override void OnSilentForget(AssetPromise_GLTF promise)
 11        {
 312            promise.OnSilentForget();
 313        }
 14    }
 15}