< Summary

Class:DCL.AssetPromiseKeeper_Texture
Assembly:AssetPromiseKeeper
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/AssetManager/Texture/AssetPromiseKeeper_Texture.cs
Covered lines:2
Uncovered lines:0
Coverable lines:2
Total lines:10
Line coverage:100% (2 of 2)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
AssetPromiseKeeper_Texture()0%110100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/AssetManager/Texture/AssetPromiseKeeper_Texture.cs

#LineLine coverage
 1namespace DCL
 2{
 3    public class AssetPromiseKeeper_Texture : AssetPromiseKeeper<Asset_Texture, AssetLibrary_Texture, AssetPromise_Textu
 4    {
 5        private static AssetPromiseKeeper_Texture instance;
 7026        public static AssetPromiseKeeper_Texture i { get { return instance ??= new AssetPromiseKeeper_Texture(); } }
 7
 208        public AssetPromiseKeeper_Texture() : base(new AssetLibrary_Texture()) { }
 9    }
 10}

Methods/Properties

i()
AssetPromiseKeeper_Texture()