< Summary

Class:DCL.AssetPromise_Material
Assembly:AssetPromiseKeeper
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/AssetManager/Material/AssetPromise_Material.cs
Covered lines:0
Uncovered lines:5
Coverable lines:5
Total lines:17
Line coverage:0% (0 of 5)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
OnAfterLoadOrReuse()0%2100%
OnBeforeLoadOrReuse()0%2100%
OnCancelLoading()0%2100%
OnLoad(...)0%2100%
GetId()0%2100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/AssetManager/Material/AssetPromise_Material.cs

#LineLine coverage
 1using System;
 2
 3namespace DCL
 4{
 5    public class AssetPromise_Material : AssetPromise<Asset_Material>
 6    {
 07        protected override void OnAfterLoadOrReuse() { throw new NotImplementedException(); }
 8
 09        protected override void OnBeforeLoadOrReuse() { throw new NotImplementedException(); }
 10
 011        protected override void OnCancelLoading() { throw new NotImplementedException(); }
 12
 013        protected override void OnLoad(Action OnSuccess, Action OnFail) { throw new NotImplementedException(); }
 14
 015        public override object GetId() { throw new NotImplementedException(); }
 16    }
 17}