| | 1 | | using System; |
| | 2 | | using DCL.Components; |
| | 3 | | using DCL.Interface; |
| | 4 | | using System.Collections; |
| | 5 | | using DCL.Models; |
| | 6 | | using UnityEngine; |
| | 7 | |
|
| | 8 | | namespace DCL |
| | 9 | | { |
| | 10 | | public class AvatarShape : BaseComponent |
| | 11 | | { |
| | 12 | | private const string CURRENT_PLAYER_ID = "CurrentPlayerInfoCardId"; |
| | 13 | | private const float AVATAR_PASSPORT_TOGGLE_ALPHA_THRESHOLD = 0.9f; |
| | 14 | |
|
| | 15 | | public static event Action<IDCLEntity, AvatarShape> OnAvatarShapeUpdated; |
| | 16 | |
|
| | 17 | | public AvatarRenderer avatarRenderer; |
| | 18 | | public Collider avatarCollider; |
| | 19 | | public AvatarMovementController avatarMovementController; |
| | 20 | |
|
| | 21 | | [SerializeField] internal AvatarOnPointerDown onPointerDown; |
| | 22 | | internal IPlayerName playerName; |
| | 23 | |
|
| | 24 | | private StringVariable currentPlayerInfoCardId; |
| | 25 | |
|
| 662 | 26 | | private AvatarModel oldModel = new AvatarModel(); |
| | 27 | |
|
| | 28 | | public bool everythingIsLoaded; |
| | 29 | |
|
| | 30 | | private Vector3? lastAvatarPosition = null; |
| | 31 | | bool initializedPosition = false; |
| | 32 | |
|
| | 33 | | private Player player = null; |
| 0 | 34 | | private BaseDictionary<string, Player> otherPlayers => DataStore.i.player.otherPlayers; |
| | 35 | |
|
| | 36 | | private void Awake() |
| | 37 | | { |
| 661 | 38 | | model = new AvatarModel(); |
| 661 | 39 | | currentPlayerInfoCardId = Resources.Load<StringVariable>(CURRENT_PLAYER_ID); |
| 661 | 40 | | avatarRenderer.OnImpostorAlphaValueUpdate += OnImpostorAlphaValueUpdate; |
| 661 | 41 | | } |
| | 42 | |
|
| | 43 | | private void Start() |
| | 44 | | { |
| 1 | 45 | | playerName = GetComponentInChildren<IPlayerName>(); |
| 1 | 46 | | playerName?.Hide(true); |
| 1 | 47 | | } |
| | 48 | |
|
| | 49 | | private void PlayerClicked() |
| | 50 | | { |
| 0 | 51 | | if (model == null) |
| 0 | 52 | | return; |
| 0 | 53 | | currentPlayerInfoCardId.Set(((AvatarModel) model).id); |
| 0 | 54 | | } |
| | 55 | |
|
| | 56 | | public void OnDestroy() |
| | 57 | | { |
| 661 | 58 | | Cleanup(); |
| | 59 | |
|
| 661 | 60 | | if (poolableObject != null && poolableObject.isInsidePool) |
| 2 | 61 | | poolableObject.RemoveFromPool(); |
| | 62 | |
|
| 661 | 63 | | avatarRenderer.OnImpostorAlphaValueUpdate -= OnImpostorAlphaValueUpdate; |
| 661 | 64 | | } |
| | 65 | |
|
| | 66 | | public override IEnumerator ApplyChanges(BaseModel newModel) |
| | 67 | | { |
| 2 | 68 | | DisablePassport(); |
| | 69 | |
|
| 2 | 70 | | var model = (AvatarModel) newModel; |
| | 71 | | #if UNITY_EDITOR |
| 2 | 72 | | gameObject.name = $"Avatar Shape {model.name}"; |
| | 73 | | #endif |
| 2 | 74 | | everythingIsLoaded = false; |
| | 75 | |
|
| 2 | 76 | | bool avatarDone = false; |
| 2 | 77 | | bool avatarFailed = false; |
| | 78 | |
|
| 2 | 79 | | yield return null; //NOTE(Brian): just in case we have a Object.Destroy waiting to be resolved. |
| | 80 | |
|
| | 81 | | // To deal with the cases in which the entity transform was configured before the AvatarShape |
| 1 | 82 | | if (!initializedPosition && entity.components.ContainsKey(DCL.Models.CLASS_ID_COMPONENT.TRANSFORM)) |
| | 83 | | { |
| 1 | 84 | | initializedPosition = true; |
| | 85 | |
|
| 1 | 86 | | avatarMovementController.MoveTo( |
| | 87 | | entity.gameObject.transform.localPosition - Vector3.up * DCLCharacterController.i.characterControlle |
| | 88 | | entity.gameObject.transform.localRotation, true); |
| | 89 | | } |
| | 90 | |
|
| 1 | 91 | | avatarRenderer.ApplyModel(model, () => avatarDone = true, () => avatarFailed = true); |
| | 92 | |
|
| 2 | 93 | | yield return new WaitUntil(() => avatarDone || avatarFailed); |
| | 94 | |
|
| 0 | 95 | | onPointerDown.Initialize( |
| | 96 | | new OnPointerDown.Model() |
| | 97 | | { |
| | 98 | | type = OnPointerDown.NAME, |
| | 99 | | button = WebInterface.ACTION_BUTTON.POINTER.ToString(), |
| | 100 | | hoverText = "view profile" |
| | 101 | | }, |
| | 102 | | entity |
| | 103 | | ); |
| | 104 | |
|
| 0 | 105 | | entity.OnTransformChange -= avatarMovementController.OnTransformChanged; |
| 0 | 106 | | entity.OnTransformChange += avatarMovementController.OnTransformChanged; |
| | 107 | |
|
| 0 | 108 | | entity.OnTransformChange -= OnEntityTransformChanged; |
| 0 | 109 | | entity.OnTransformChange += OnEntityTransformChanged; |
| | 110 | |
|
| 0 | 111 | | onPointerDown.OnPointerDownReport -= PlayerClicked; |
| 0 | 112 | | onPointerDown.OnPointerDownReport += PlayerClicked; |
| 0 | 113 | | onPointerDown.OnPointerEnterReport -= PlayerPointerEnter; |
| 0 | 114 | | onPointerDown.OnPointerEnterReport += PlayerPointerEnter; |
| 0 | 115 | | onPointerDown.OnPointerExitReport -= PlayerPointerExit; |
| 0 | 116 | | onPointerDown.OnPointerExitReport += PlayerPointerExit; |
| | 117 | |
|
| | 118 | |
|
| 0 | 119 | | UpdatePlayerStatus(model); |
| | 120 | |
|
| 0 | 121 | | avatarCollider.gameObject.SetActive(true); |
| | 122 | |
|
| 0 | 123 | | everythingIsLoaded = true; |
| 0 | 124 | | OnAvatarShapeUpdated?.Invoke(entity, this); |
| | 125 | |
|
| 0 | 126 | | EnablePassport(); |
| | 127 | |
|
| 0 | 128 | | KernelConfig.i.EnsureConfigInitialized() |
| | 129 | | .Then(config => |
| | 130 | | { |
| 0 | 131 | | if (config.features.enableAvatarLODs) |
| 0 | 132 | | avatarRenderer.InitializeImpostor(); |
| 0 | 133 | | }); |
| 0 | 134 | | } |
| 0 | 135 | | private void PlayerPointerExit() { playerName?.SetForceShow(false); } |
| 0 | 136 | | private void PlayerPointerEnter() { playerName?.SetForceShow(true); } |
| | 137 | |
|
| | 138 | | private void UpdatePlayerStatus(AvatarModel model) |
| | 139 | | { |
| | 140 | | // Remove the player status if the userId changes |
| 0 | 141 | | if (player != null && (player.id != model.id || player.name != model.name)) |
| 0 | 142 | | otherPlayers.Remove(player.id); |
| | 143 | |
|
| 0 | 144 | | if (string.IsNullOrEmpty(model?.id)) |
| 0 | 145 | | return; |
| | 146 | |
|
| 0 | 147 | | bool isNew = false; |
| 0 | 148 | | if (player == null) |
| | 149 | | { |
| 0 | 150 | | player = new Player(); |
| 0 | 151 | | isNew = true; |
| | 152 | | } |
| | 153 | |
|
| 0 | 154 | | player.id = model.id; |
| 0 | 155 | | player.name = model.name; |
| 0 | 156 | | player.isTalking = model.talking; |
| 0 | 157 | | player.worldPosition = entity.gameObject.transform.position; |
| 0 | 158 | | player.renderer = avatarRenderer; |
| 0 | 159 | | player.onPointerDownCollider = onPointerDown; |
| | 160 | |
|
| 0 | 161 | | if (isNew) |
| | 162 | | { |
| 0 | 163 | | player.playerName = playerName; |
| 0 | 164 | | player.playerName.SetName(player.name); |
| 0 | 165 | | player.playerName.Show(); |
| 0 | 166 | | otherPlayers.Add(player.id, player); |
| | 167 | | } |
| 0 | 168 | | player.playerName.SetIsTalking(model.talking); |
| 0 | 169 | | player.playerName.SetYOffset(avatarRenderer.maxY); |
| 0 | 170 | | } |
| | 171 | |
|
| | 172 | | private void Update() |
| | 173 | | { |
| 1 | 174 | | if (player != null) |
| | 175 | | { |
| 0 | 176 | | player.worldPosition = entity.gameObject.transform.position; |
| 0 | 177 | | player.forwardDirection = entity.gameObject.transform.forward; |
| | 178 | | } |
| 1 | 179 | | } |
| | 180 | |
|
| | 181 | | public void DisablePassport() |
| | 182 | | { |
| 2 | 183 | | if (onPointerDown.collider == null) |
| 0 | 184 | | return; |
| | 185 | |
|
| 2 | 186 | | onPointerDown.SetColliderEnabled(false); |
| 2 | 187 | | } |
| | 188 | |
|
| | 189 | | public void EnablePassport() |
| | 190 | | { |
| 0 | 191 | | if (onPointerDown.collider == null) |
| 0 | 192 | | return; |
| | 193 | |
|
| 0 | 194 | | onPointerDown.SetColliderEnabled(true); |
| 0 | 195 | | } |
| | 196 | |
|
| | 197 | | private void OnEntityTransformChanged(object newModel) |
| | 198 | | { |
| 0 | 199 | | DCLTransform.Model newTransformModel = (DCLTransform.Model)newModel; |
| 0 | 200 | | lastAvatarPosition = newTransformModel.position; |
| 0 | 201 | | } |
| | 202 | |
|
| | 203 | | public override void OnPoolGet() |
| | 204 | | { |
| 2 | 205 | | base.OnPoolGet(); |
| | 206 | |
|
| 2 | 207 | | everythingIsLoaded = false; |
| 2 | 208 | | initializedPosition = false; |
| 2 | 209 | | oldModel = new AvatarModel(); |
| 2 | 210 | | model = new AvatarModel(); |
| 2 | 211 | | lastAvatarPosition = null; |
| 2 | 212 | | player = null; |
| 2 | 213 | | } |
| | 214 | |
|
| 0 | 215 | | void OnImpostorAlphaValueUpdate(float newAlphaValue) { avatarMovementController.movementLerpWait = newAlphaValue |
| | 216 | |
|
| | 217 | | public override void Cleanup() |
| | 218 | | { |
| 665 | 219 | | base.Cleanup(); |
| | 220 | |
|
| 665 | 221 | | playerName?.Hide(true); |
| 665 | 222 | | if (player != null) |
| | 223 | | { |
| 0 | 224 | | otherPlayers.Remove(player.id); |
| 0 | 225 | | player = null; |
| | 226 | | } |
| | 227 | |
|
| 665 | 228 | | avatarRenderer.CleanupAvatar(); |
| | 229 | |
|
| 665 | 230 | | if (poolableObject != null) |
| | 231 | | { |
| 6 | 232 | | poolableObject.OnRelease -= Cleanup; |
| | 233 | | } |
| | 234 | |
|
| 665 | 235 | | onPointerDown.OnPointerDownReport -= PlayerClicked; |
| 665 | 236 | | onPointerDown.OnPointerEnterReport -= PlayerPointerEnter; |
| 665 | 237 | | onPointerDown.OnPointerExitReport -= PlayerPointerExit; |
| | 238 | |
|
| 665 | 239 | | if (entity != null) |
| | 240 | | { |
| 2 | 241 | | entity.OnTransformChange = null; |
| 2 | 242 | | entity = null; |
| | 243 | | } |
| 665 | 244 | | } |
| | 245 | |
|
| 0 | 246 | | public override int GetClassId() { return (int) CLASS_ID_COMPONENT.AVATAR_SHAPE; } |
| | 247 | | } |
| | 248 | | } |