| | 1 | | using System; |
| | 2 | | using System.Collections.Generic; |
| | 3 | | using System.Linq; |
| | 4 | | using UnityEngine; |
| | 5 | |
|
| | 6 | | namespace DCL |
| | 7 | | { |
| | 8 | | public class AvatarsLODController : IAvatarsLODController |
| | 9 | | { |
| | 10 | | internal const string AVATAR_LODS_FLAG_NAME = "avatar_lods"; |
| | 11 | | internal const float RENDERED_DOT_PRODUCT_ANGLE = 0.25f; |
| | 12 | | internal const float AVATARS_INVISIBILITY_DISTANCE = 1.75f; |
| | 13 | | private const float MIN_DISTANCE_BETWEEN_NAMES_PIXELS = 70f; |
| | 14 | |
|
| 0 | 15 | | private BaseDictionary<string, Player> otherPlayers => DataStore.i.player.otherPlayers; |
| 0 | 16 | | private BaseVariable<float> simpleAvatarDistance => DataStore.i.avatarsLOD.simpleAvatarDistance; |
| 0 | 17 | | private BaseVariable<float> LODDistance => DataStore.i.avatarsLOD.LODDistance; |
| 0 | 18 | | private BaseVariable<int> maxAvatars => DataStore.i.avatarsLOD.maxAvatars; |
| 0 | 19 | | private BaseVariable<int> maxImpostors => DataStore.i.avatarsLOD.maxImpostors; |
| | 20 | | private Vector3 cameraPosition; |
| | 21 | | private Vector3 cameraForward; |
| | 22 | | private GPUSkinningThrottlingCurveSO gpuSkinningThrottlingCurve; |
| 686 | 23 | | private SimpleOverlappingTracker overlappingTracker = new SimpleOverlappingTracker(MIN_DISTANCE_BETWEEN_NAMES_PI |
| | 24 | |
|
| 686 | 25 | | internal readonly Dictionary<string, IAvatarLODController> lodControllers = new Dictionary<string, IAvatarLODCon |
| | 26 | | internal bool enabled; |
| | 27 | | private UnityEngine.Camera mainCamera; |
| | 28 | |
|
| 686 | 29 | | public AvatarsLODController() |
| | 30 | | { |
| 686 | 31 | | gpuSkinningThrottlingCurve = Resources.Load<GPUSkinningThrottlingCurveSO>("GPUSkinningThrottlingCurve"); |
| 686 | 32 | | DataStore.i.featureFlags.flags.OnChange += OnFeatureFlagChanged; |
| 686 | 33 | | } |
| | 34 | |
|
| | 35 | | private void OnFeatureFlagChanged(FeatureFlag current, FeatureFlag previous) |
| | 36 | | { |
| 0 | 37 | | if (enabled == current.IsFeatureEnabled(AVATAR_LODS_FLAG_NAME)) |
| 0 | 38 | | return; |
| 0 | 39 | | Initialize(current); |
| 0 | 40 | | } |
| | 41 | |
|
| | 42 | | internal void Initialize(FeatureFlag current) |
| | 43 | | { |
| 4 | 44 | | enabled = current.IsFeatureEnabled(AVATAR_LODS_FLAG_NAME); |
| 4 | 45 | | if (!enabled) |
| 0 | 46 | | return; |
| | 47 | |
|
| 8 | 48 | | foreach (IAvatarLODController lodController in lodControllers.Values) |
| | 49 | | { |
| 0 | 50 | | lodController.Dispose(); |
| | 51 | | } |
| 4 | 52 | | lodControllers.Clear(); |
| | 53 | |
|
| 12 | 54 | | foreach (var keyValuePair in otherPlayers.Get()) |
| | 55 | | { |
| 2 | 56 | | RegisterAvatar(keyValuePair.Key, keyValuePair.Value); |
| | 57 | | } |
| 4 | 58 | | otherPlayers.OnAdded += RegisterAvatar; |
| 4 | 59 | | otherPlayers.OnRemoved += UnregisterAvatar; |
| 4 | 60 | | } |
| | 61 | |
|
| | 62 | | public void RegisterAvatar(string id, Player player) |
| | 63 | | { |
| 5 | 64 | | if (!enabled || lodControllers.ContainsKey(id)) |
| 1 | 65 | | return; |
| | 66 | |
|
| 4 | 67 | | lodControllers.Add(id, CreateLodController(player)); |
| 4 | 68 | | } |
| | 69 | |
|
| 0 | 70 | | protected internal virtual IAvatarLODController CreateLodController(Player player) => new AvatarLODController(pl |
| | 71 | |
|
| | 72 | | public void UnregisterAvatar(string id, Player player) |
| | 73 | | { |
| 3 | 74 | | if (!lodControllers.ContainsKey(id)) |
| 1 | 75 | | return; |
| | 76 | |
|
| 2 | 77 | | lodControllers[id].Dispose(); |
| 2 | 78 | | lodControllers.Remove(id); |
| 2 | 79 | | } |
| | 80 | |
|
| | 81 | | public void Update() |
| | 82 | | { |
| 18964 | 83 | | if (!enabled) |
| 18954 | 84 | | return; |
| | 85 | |
|
| 10 | 86 | | cameraPosition = CommonScriptableObjects.cameraPosition.Get(); |
| 10 | 87 | | cameraForward = CommonScriptableObjects.cameraForward.Get(); |
| | 88 | |
|
| 10 | 89 | | UpdateAllLODs(maxAvatars.Get(), maxImpostors.Get()); |
| 10 | 90 | | UpdateLODsBillboard(); |
| 10 | 91 | | } |
| | 92 | |
|
| | 93 | | internal void UpdateLODsBillboard() |
| | 94 | | { |
| 78 | 95 | | foreach (var kvp in lodControllers) |
| | 96 | | { |
| 29 | 97 | | Player player = kvp.Value.player; |
| | 98 | |
|
| 29 | 99 | | if (!IsInFrontOfCamera(player.worldPosition)) |
| | 100 | | continue; |
| | 101 | |
|
| 27 | 102 | | Vector3 previousForward = player.forwardDirection; |
| 27 | 103 | | Vector3 lookAtDir = (cameraPosition - player.worldPosition).normalized; |
| | 104 | |
|
| 27 | 105 | | lookAtDir.y = previousForward.y; |
| 27 | 106 | | player.renderer.SetImpostorForward(lookAtDir); |
| | 107 | | } |
| 10 | 108 | | } |
| | 109 | |
|
| | 110 | | internal void UpdateAllLODs(int maxAvatars = DataStore.DataStore_AvatarsLOD.DEFAULT_MAX_AVATAR, int maxImpostors |
| | 111 | | { |
| 12 | 112 | | if (mainCamera == null) |
| 11 | 113 | | mainCamera = UnityEngine.Camera.main; |
| 12 | 114 | | int avatarsCount = 0; //Full Avatar + Simple Avatar |
| 12 | 115 | | int impostorCount = 0; //Impostor |
| | 116 | |
|
| 12 | 117 | | float simpleAvatarDistance = this.simpleAvatarDistance.Get(); |
| 12 | 118 | | Vector3 ownPlayerPosition = CommonScriptableObjects.playerUnityPosition.Get(); |
| | 119 | |
|
| 12 | 120 | | overlappingTracker.Reset(); |
| | 121 | |
|
| 12 | 122 | | (IAvatarLODController lodController, float distance)[] lodControllersByDistance = ComposeLODControllersSorte |
| 90 | 123 | | for (int index = 0; index < lodControllersByDistance.Length; index++) |
| | 124 | | { |
| 33 | 125 | | (IAvatarLODController lodController, float distance) = lodControllersByDistance[index]; |
| 33 | 126 | | if (IsInInvisibleDistance(distance)) |
| | 127 | | { |
| 7 | 128 | | lodController.SetNameVisible(false); |
| 7 | 129 | | lodController.SetInvisible(); |
| 7 | 130 | | continue; |
| | 131 | | } |
| | 132 | |
|
| 26 | 133 | | if (avatarsCount < maxAvatars) |
| | 134 | | { |
| 18 | 135 | | lodController.SetThrottling((int)gpuSkinningThrottlingCurve.curve.Evaluate(distance)); |
| 18 | 136 | | if (distance < simpleAvatarDistance) |
| 11 | 137 | | lodController.SetFullAvatar(); |
| | 138 | | else |
| 7 | 139 | | lodController.SetSimpleAvatar(); |
| 18 | 140 | | avatarsCount++; |
| | 141 | |
|
| 18 | 142 | | if (mainCamera == null) |
| 0 | 143 | | lodController.SetNameVisible(true); |
| | 144 | | else |
| 18 | 145 | | lodController.SetNameVisible(overlappingTracker.RegisterPosition(lodController.player.playerName |
| 18 | 146 | | continue; |
| | 147 | | } |
| | 148 | |
|
| 8 | 149 | | lodController.SetNameVisible(false); |
| 8 | 150 | | if (impostorCount < maxImpostors) |
| | 151 | | { |
| 7 | 152 | | lodController.SetImpostor(); |
| 7 | 153 | | lodController.UpdateImpostorTint(distance); |
| 7 | 154 | | impostorCount++; |
| 7 | 155 | | continue; |
| | 156 | | } |
| | 157 | |
|
| 1 | 158 | | lodController.SetInvisible(); |
| | 159 | | } |
| 12 | 160 | | } |
| | 161 | |
|
| | 162 | | private bool IsInInvisibleDistance(float distance) |
| | 163 | | { |
| 33 | 164 | | bool firstPersonCamera = CommonScriptableObjects.cameraMode.Get() == CameraMode.ModeId.FirstPerson; |
| | 165 | |
|
| 33 | 166 | | return firstPersonCamera ? distance < AVATARS_INVISIBILITY_DISTANCE : distance < 0f; // < 0 is behind camera |
| | 167 | | } |
| | 168 | |
|
| | 169 | | private (IAvatarLODController lodController, float distance)[] ComposeLODControllersSortedByDistance(IEnumerable |
| | 170 | | { |
| 45 | 171 | | (IAvatarLODController lodController, float distance)[] lodControllersWithDistance = lodControllers.Select(x |
| 42 | 172 | | Array.Sort(lodControllersWithDistance, (x, y) => x.distance.CompareTo(y.distance)); |
| 12 | 173 | | return lodControllersWithDistance; |
| | 174 | | } |
| | 175 | |
|
| | 176 | | /// <summary> |
| | 177 | | /// Returns -1 if player is not in front of camera or not found |
| | 178 | | /// </summary> |
| | 179 | | /// <param name="player"></param> |
| | 180 | | /// <returns></returns> |
| | 181 | | private float DistanceToOwnPlayer(Player player, Vector3 ownPlayerPosition) |
| | 182 | | { |
| 33 | 183 | | if (player == null || !IsInFrontOfCamera(player.worldPosition)) |
| 6 | 184 | | return -1; |
| | 185 | |
|
| 27 | 186 | | return Vector3.Distance(ownPlayerPosition, player.worldPosition); |
| | 187 | | } |
| | 188 | |
|
| 62 | 189 | | private bool IsInFrontOfCamera(Vector3 position) { return Vector3.Dot(cameraForward, (position - cameraPosition) |
| | 190 | |
|
| | 191 | | public void Dispose() |
| | 192 | | { |
| 707 | 193 | | DataStore.i.featureFlags.flags.OnChange -= OnFeatureFlagChanged; |
| 1486 | 194 | | foreach (IAvatarLODController lodController in lodControllers.Values) |
| | 195 | | { |
| 36 | 196 | | lodController.Dispose(); |
| | 197 | | } |
| | 198 | |
|
| 707 | 199 | | otherPlayers.OnAdded -= RegisterAvatar; |
| 707 | 200 | | otherPlayers.OnRemoved -= UnregisterAvatar; |
| 707 | 201 | | } |
| | 202 | | } |
| | 203 | | } |