| | 1 | | using Cinemachine; |
| | 2 | | using DCL.Helpers; |
| | 3 | | using System.Collections.Generic; |
| | 4 | | using System.Linq; |
| | 5 | | using DCL; |
| | 6 | | using UnityEngine; |
| | 7 | | using UnityEngine.Serialization; |
| | 8 | |
|
| | 9 | | namespace DCL.Camera |
| | 10 | | { |
| | 11 | | public class CameraController : MonoBehaviour |
| | 12 | | { |
| | 13 | | [SerializeField] |
| | 14 | | internal new UnityEngine.Camera camera; |
| | 15 | |
|
| | 16 | | private Transform cameraTransform; |
| | 17 | |
|
| | 18 | | [Header("Virtual Cameras")] |
| | 19 | | [SerializeField] |
| | 20 | | internal CinemachineBrain cameraBrain; |
| | 21 | |
|
| | 22 | | [SerializeField] |
| | 23 | | internal CameraStateBase[] cameraModes; |
| | 24 | |
|
| | 25 | | [Header("InputActions")] |
| | 26 | | [SerializeField] |
| | 27 | | internal InputAction_Trigger cameraChangeAction; |
| | 28 | |
|
| | 29 | | internal Dictionary<CameraMode.ModeId, CameraStateBase> cachedModeToVirtualCamera; |
| | 30 | |
|
| | 31 | | public delegate void CameraBlendStarted(); |
| | 32 | | public event CameraBlendStarted onCameraBlendStarted; |
| | 33 | |
|
| | 34 | | public delegate void CameraBlendFinished(); |
| | 35 | | public event CameraBlendFinished onCameraBlendFinished; |
| | 36 | |
|
| | 37 | | private bool wasBlendingLastFrame; |
| | 38 | |
|
| 20109 | 39 | | private Vector3Variable cameraForward => CommonScriptableObjects.cameraForward; |
| 20109 | 40 | | private Vector3Variable cameraRight => CommonScriptableObjects.cameraRight; |
| 20109 | 41 | | private Vector3Variable cameraPosition => CommonScriptableObjects.cameraPosition; |
| 247 | 42 | | private Vector3Variable worldOffset => CommonScriptableObjects.worldOffset; |
| 20109 | 43 | | private BooleanVariable cameraIsBlending => CommonScriptableObjects.cameraIsBlending; |
| | 44 | |
|
| 20646 | 45 | | public CameraStateBase currentCameraState => cachedModeToVirtualCamera[CommonScriptableObjects.cameraMode]; |
| | 46 | |
|
| | 47 | | [HideInInspector] |
| | 48 | | public System.Action<CameraMode.ModeId> onSetCameraMode; |
| | 49 | |
|
| | 50 | | private void Start() |
| | 51 | | { |
| 124 | 52 | | cameraTransform = this.camera.transform; |
| | 53 | |
|
| 124 | 54 | | CommonScriptableObjects.rendererState.OnChange += OnRenderingStateChanged; |
| 124 | 55 | | OnRenderingStateChanged(CommonScriptableObjects.rendererState.Get(), false); |
| | 56 | |
|
| 124 | 57 | | CommonScriptableObjects.cameraBlocked.OnChange += CameraBlocked_OnChange; |
| | 58 | |
|
| 868 | 59 | | cachedModeToVirtualCamera = cameraModes.ToDictionary(x => x.cameraModeId, x => x); |
| | 60 | |
|
| 124 | 61 | | using (var iterator = cachedModeToVirtualCamera.GetEnumerator()) |
| | 62 | | { |
| 496 | 63 | | while (iterator.MoveNext()) |
| | 64 | | { |
| 372 | 65 | | iterator.Current.Value.Init(camera); |
| | 66 | | } |
| 124 | 67 | | } |
| | 68 | |
|
| 124 | 69 | | cameraChangeAction.OnTriggered += OnCameraChangeAction; |
| 124 | 70 | | worldOffset.OnChange += OnWorldReposition; |
| | 71 | |
|
| 124 | 72 | | SetCameraMode(CommonScriptableObjects.cameraMode); |
| | 73 | |
|
| 124 | 74 | | if (CommonScriptableObjects.isFullscreenHUDOpen) |
| 112 | 75 | | OnFullscreenUIVisibilityChange(CommonScriptableObjects.isFullscreenHUDOpen.Get(), !CommonScriptableObjec |
| | 76 | |
|
| 124 | 77 | | CommonScriptableObjects.isFullscreenHUDOpen.OnChange += OnFullscreenUIVisibilityChange; |
| 124 | 78 | | wasBlendingLastFrame = false; |
| 124 | 79 | | } |
| | 80 | |
|
| 328 | 81 | | private float prevRenderScale = 1.0f; |
| | 82 | |
|
| | 83 | | void OnFullscreenUIVisibilityChange(bool visibleState, bool prevVisibleState) |
| | 84 | | { |
| 115 | 85 | | if (visibleState == prevVisibleState) |
| 0 | 86 | | return; |
| | 87 | |
|
| 115 | 88 | | camera.enabled = !visibleState; |
| 115 | 89 | | } |
| | 90 | |
|
| | 91 | | public bool TryGetCameraStateByType<T>(out CameraStateBase searchedCameraState) |
| | 92 | | { |
| 945 | 93 | | foreach (CameraStateBase cameraMode in cameraModes) |
| | 94 | | { |
| 405 | 95 | | if (cameraMode.GetType() == typeof(T)) |
| | 96 | | { |
| 135 | 97 | | searchedCameraState = cameraMode; |
| 135 | 98 | | return true; |
| | 99 | | } |
| | 100 | | } |
| 0 | 101 | | searchedCameraState = null; |
| 0 | 102 | | return false; |
| | 103 | | } |
| | 104 | |
|
| 432 | 105 | | private void OnRenderingStateChanged(bool enabled, bool prevState) { camera.enabled = enabled; } |
| | 106 | |
|
| | 107 | | private void CameraBlocked_OnChange(bool current, bool previous) |
| | 108 | | { |
| 96 | 109 | | foreach (CameraStateBase cam in cameraModes) |
| | 110 | | { |
| 36 | 111 | | cam.OnBlock(current); |
| | 112 | | } |
| 12 | 113 | | } |
| | 114 | |
|
| | 115 | | private void OnCameraChangeAction(DCLAction_Trigger action) |
| | 116 | | { |
| 1 | 117 | | if (CommonScriptableObjects.cameraMode == CameraMode.ModeId.FirstPerson) |
| | 118 | | { |
| 0 | 119 | | SetCameraMode(CameraMode.ModeId.ThirdPerson); |
| 0 | 120 | | } |
| | 121 | | else |
| | 122 | | { |
| 1 | 123 | | SetCameraMode(CameraMode.ModeId.FirstPerson); |
| | 124 | | } |
| 1 | 125 | | } |
| | 126 | |
|
| | 127 | | public void SetCameraMode(CameraMode.ModeId newMode) |
| | 128 | | { |
| 206 | 129 | | currentCameraState.OnUnselect(); |
| 206 | 130 | | CommonScriptableObjects.cameraMode.Set(newMode); |
| 206 | 131 | | currentCameraState.OnSelect(); |
| | 132 | |
|
| 206 | 133 | | DCL.Interface.WebInterface.ReportCameraChanged(newMode); |
| | 134 | |
|
| 206 | 135 | | onSetCameraMode.Invoke(newMode); |
| 206 | 136 | | } |
| | 137 | |
|
| 1473 | 138 | | public CameraStateBase GetCameraMode( CameraMode.ModeId mode ) { return cameraModes.FirstOrDefault( x => x.camer |
| | 139 | |
|
| 10 | 140 | | private void OnWorldReposition(Vector3 newValue, Vector3 oldValue) { transform.position += newValue - oldValue; |
| | 141 | |
|
| | 142 | | private void Update() |
| | 143 | | { |
| 20109 | 144 | | cameraForward.Set(cameraTransform.forward); |
| 20109 | 145 | | cameraRight.Set(cameraTransform.right); |
| 20109 | 146 | | DataStore.i.camera.rotation.Set(cameraTransform.rotation); |
| 20109 | 147 | | cameraPosition.Set(cameraTransform.position); |
| 20109 | 148 | | cameraIsBlending.Set(cameraBrain.IsBlending); |
| | 149 | |
|
| 20109 | 150 | | if (cameraBrain.IsBlending) |
| | 151 | | { |
| 1640 | 152 | | if (!wasBlendingLastFrame) |
| 20 | 153 | | onCameraBlendStarted?.Invoke(); |
| | 154 | |
|
| 1640 | 155 | | wasBlendingLastFrame = true; |
| 1640 | 156 | | } |
| 18469 | 157 | | else if (wasBlendingLastFrame) |
| | 158 | | { |
| 10 | 159 | | onCameraBlendFinished?.Invoke(); |
| | 160 | |
|
| 10 | 161 | | wasBlendingLastFrame = false; |
| | 162 | | } |
| | 163 | |
|
| 20109 | 164 | | currentCameraState?.OnUpdate(); |
| 20109 | 165 | | } |
| | 166 | |
|
| | 167 | | public void SetRotation(string setRotationPayload) |
| | 168 | | { |
| 8 | 169 | | var payload = Utils.FromJsonWithNulls<SetRotationPayload>(setRotationPayload); |
| 8 | 170 | | currentCameraState?.OnSetRotation(payload); |
| 8 | 171 | | } |
| | 172 | |
|
| 64 | 173 | | public void SetRotation(float x, float y, float z, Vector3? cameraTarget = null) { currentCameraState?.OnSetRota |
| | 174 | |
|
| | 175 | | public Vector3 GetRotation() |
| | 176 | | { |
| 12 | 177 | | if (currentCameraState != null) |
| 12 | 178 | | return currentCameraState.OnGetRotation(); |
| | 179 | |
|
| 0 | 180 | | return Vector3.zero; |
| | 181 | | } |
| | 182 | |
|
| 0 | 183 | | public Vector3 GetPosition() { return CinemachineCore.Instance.GetActiveBrain(0).ActiveVirtualCamera.State.Final |
| | 184 | |
|
| | 185 | | private void OnDestroy() |
| | 186 | | { |
| 123 | 187 | | worldOffset.OnChange -= OnWorldReposition; |
| 123 | 188 | | cameraChangeAction.OnTriggered -= OnCameraChangeAction; |
| 123 | 189 | | CommonScriptableObjects.rendererState.OnChange -= OnRenderingStateChanged; |
| 123 | 190 | | CommonScriptableObjects.cameraBlocked.OnChange -= CameraBlocked_OnChange; |
| 123 | 191 | | CommonScriptableObjects.isFullscreenHUDOpen.OnChange -= OnFullscreenUIVisibilityChange; |
| 123 | 192 | | } |
| | 193 | |
|
| | 194 | | [System.Serializable] |
| | 195 | | public class SetRotationPayload |
| | 196 | | { |
| | 197 | | public float x; |
| | 198 | | public float y; |
| | 199 | | public float z; |
| | 200 | | public Vector3? cameraTarget; |
| | 201 | | } |
| | 202 | | } |
| | 203 | | } |