| | 1 | | using UnityEngine; |
| | 2 | | using System; |
| | 3 | | using System.Collections.Generic; |
| | 4 | | using Random = UnityEngine.Random; |
| | 5 | |
|
| | 6 | | internal class FriendTrackerController : IDisposable |
| | 7 | | { |
| 4 | 8 | | Dictionary<IFriendTrackerHandler, TrackedSceneInfo> listeners = new Dictionary<IFriendTrackerHandler, TrackedSceneIn |
| 4 | 9 | | Dictionary<string, FriendTracker> friends = new Dictionary<string, FriendTracker>(); |
| | 10 | |
|
| | 11 | | IFriendsController friendsController; |
| | 12 | | Color[] friendColors; |
| | 13 | |
|
| 4 | 14 | | public FriendTrackerController(IFriendsController friendsController, Color[] friendColors) |
| | 15 | | { |
| 4 | 16 | | this.friendsController = friendsController; |
| | 17 | |
|
| 4 | 18 | | if (friendColors != null && friendColors.Length > 0) |
| | 19 | | { |
| 4 | 20 | | this.friendColors = friendColors; |
| 4 | 21 | | } |
| | 22 | | else |
| | 23 | | { |
| 0 | 24 | | this.friendColors = new Color[] { Color.white }; |
| | 25 | | } |
| | 26 | |
|
| 4 | 27 | | if (!friendsController.isInitialized) |
| | 28 | | { |
| 1 | 29 | | friendsController.OnInitialized += OnFriendsInitialized; |
| | 30 | | } |
| | 31 | |
|
| 4 | 32 | | friendsController.OnUpdateUserStatus += OnUpdateUserStatus; |
| 4 | 33 | | } |
| | 34 | |
|
| | 35 | | public void Dispose() |
| | 36 | | { |
| 12 | 37 | | friendsController.OnInitialized -= OnFriendsInitialized; |
| 12 | 38 | | friendsController.OnUpdateUserStatus -= OnUpdateUserStatus; |
| 12 | 39 | | listeners.Clear(); |
| 12 | 40 | | friends.Clear(); |
| 12 | 41 | | } |
| | 42 | |
|
| | 43 | | public void AddHandler(IFriendTrackerHandler listener) |
| | 44 | | { |
| | 45 | | TrackedSceneInfo wrapper; |
| 6 | 46 | | if (listeners.TryGetValue(listener, out wrapper)) |
| | 47 | | { |
| 0 | 48 | | return; |
| | 49 | | } |
| | 50 | |
|
| 6 | 51 | | wrapper = new TrackedSceneInfo(listener); |
| | 52 | |
|
| 6 | 53 | | if (friendsController.isInitialized) |
| | 54 | | { |
| 6 | 55 | | ProcessNewListener(wrapper); |
| | 56 | | } |
| | 57 | |
|
| 6 | 58 | | listeners.Add(listener, wrapper); |
| 6 | 59 | | } |
| | 60 | |
|
| | 61 | | public void RemoveHandler(IFriendTrackerHandler listener) |
| | 62 | | { |
| | 63 | | TrackedSceneInfo wrapper; |
| 0 | 64 | | if (listeners.TryGetValue(listener, out wrapper)) |
| | 65 | | { |
| 0 | 66 | | wrapper.Dispose(); |
| 0 | 67 | | listeners.Remove(listener); |
| | 68 | | } |
| 0 | 69 | | } |
| | 70 | |
|
| | 71 | | void OnUpdateUserStatus(string userId, FriendsController.UserStatus status) |
| | 72 | | { |
| 5 | 73 | | if (!friendsController.isInitialized) |
| 0 | 74 | | return; |
| | 75 | |
|
| | 76 | | FriendTracker friend; |
| 5 | 77 | | if (!friends.TryGetValue(userId, out friend)) |
| | 78 | | { |
| 3 | 79 | | friend = new FriendTracker(userId, friendColors[Random.Range(0, friendColors.Length)]); |
| 3 | 80 | | friends.Add(userId, friend); |
| | 81 | | } |
| | 82 | |
|
| 5 | 83 | | friend.SetStatus(status); |
| | 84 | |
|
| 5 | 85 | | if (!friend.IsOnline()) |
| | 86 | | { |
| 3 | 87 | | friend.RemoveAllListeners(); |
| 3 | 88 | | } |
| | 89 | | else |
| | 90 | | { |
| 2 | 91 | | ProcessFriendLocation(friend, new Vector2Int((int) status.position.x, (int) status.position.y)); |
| | 92 | | } |
| 2 | 93 | | } |
| | 94 | |
|
| | 95 | | void OnFriendsInitialized() |
| | 96 | | { |
| 0 | 97 | | friendsController.OnInitialized -= OnFriendsInitialized; |
| | 98 | |
|
| 0 | 99 | | using (var friendsIterator = friendsController.GetFriends().GetEnumerator()) |
| | 100 | | { |
| 0 | 101 | | while (friendsIterator.MoveNext()) |
| | 102 | | { |
| 0 | 103 | | FriendTracker friend = new FriendTracker(friendsIterator.Current.Key, friendColors[Random.Range(0, frien |
| 0 | 104 | | friend.SetStatus(friendsIterator.Current.Value); |
| 0 | 105 | | friends.Add(friendsIterator.Current.Key, friend); |
| | 106 | | } |
| 0 | 107 | | } |
| | 108 | |
|
| 0 | 109 | | using (var listenersIterator = listeners.GetEnumerator()) |
| | 110 | | { |
| 0 | 111 | | while (listenersIterator.MoveNext()) |
| | 112 | | { |
| 0 | 113 | | ProcessNewListener(listenersIterator.Current.Value); |
| | 114 | | } |
| 0 | 115 | | } |
| 0 | 116 | | } |
| | 117 | |
|
| | 118 | | void ProcessFriendLocation(FriendTracker friend, Vector2Int coords) |
| | 119 | | { |
| 2 | 120 | | if (!friend.HasChangedLocation(coords)) |
| 0 | 121 | | return; |
| | 122 | |
|
| 2 | 123 | | friend.RemoveAllListeners(); |
| | 124 | |
|
| 2 | 125 | | using (var listenersIterator = listeners.GetEnumerator()) |
| | 126 | | { |
| 5 | 127 | | while (listenersIterator.MoveNext()) |
| | 128 | | { |
| 3 | 129 | | if (listenersIterator.Current.Value.ContainCoords(coords)) |
| | 130 | | { |
| 1 | 131 | | friend.AddListener(listenersIterator.Current.Value); |
| | 132 | | } |
| | 133 | | } |
| 2 | 134 | | } |
| 2 | 135 | | } |
| | 136 | |
|
| | 137 | | void ProcessNewListener(TrackedSceneInfo listener) |
| | 138 | | { |
| 6 | 139 | | Vector2Int friendCoords = new Vector2Int(); |
| 6 | 140 | | using (var friendIterator = friends.GetEnumerator()) |
| | 141 | | { |
| 15 | 142 | | while (friendIterator.MoveNext()) |
| | 143 | | { |
| 9 | 144 | | if (!friendIterator.Current.Value.IsOnline()) |
| | 145 | | { |
| | 146 | | continue; |
| | 147 | | } |
| | 148 | |
|
| 3 | 149 | | friendCoords.x = (int) friendIterator.Current.Value.status.position.x; |
| 3 | 150 | | friendCoords.y = (int) friendIterator.Current.Value.status.position.y; |
| | 151 | |
|
| 3 | 152 | | if (listener.ContainCoords(friendCoords)) |
| | 153 | | { |
| 1 | 154 | | friendIterator.Current.Value.AddListener(listener); |
| | 155 | | } |
| | 156 | | } |
| 6 | 157 | | } |
| 6 | 158 | | } |
| | 159 | | } |