< Summary

Class:GifFrameData
Assembly:GifFrameData
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/AssetManager/Gif/GifFrameData/GifFrameData.cs
Covered lines:0
Uncovered lines:2
Coverable lines:2
Total lines:7
Line coverage:0% (0 of 2)
Covered branches:0
Total branches:0

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/AssetManager/Gif/GifFrameData/GifFrameData.cs

#LineLine coverage
 1using UnityEngine;
 2
 3public class GifFrameData
 4{
 05    public Texture2D texture { get; internal set; }
 06    public float delay { get; internal set; }
 7}