| | 1 | | using DCL; |
| | 2 | | using DCL.Configuration; |
| | 3 | | using Newtonsoft.Json; |
| | 4 | | using Newtonsoft.Json.Linq; |
| | 5 | | using System.Collections; |
| | 6 | | using System.Collections.Generic; |
| | 7 | | using UnityEngine; |
| | 8 | |
|
| | 9 | | public class AssetCatalogBridge : MonoBehaviour |
| | 10 | | { |
| | 11 | | public static bool VERBOSE = false; |
| | 12 | |
|
| | 13 | | public static System.Action<SceneObject> OnItemAdded; |
| | 14 | | public static System.Action<SceneObject> OnSceneCatalogItemAdded; |
| | 15 | | public static System.Action<SceneAssetPack> OnSceneAssetPackAdded; |
| | 16 | |
|
| 0 | 17 | | public static AssetCatalogBridge i { get; internal set; } |
| | 18 | |
|
| | 19 | | private SceneAssetPackDictionary sceneAssetPackCatalogValue; |
| | 20 | | public SceneAssetPackDictionary sceneAssetPackCatalog |
| | 21 | | { |
| | 22 | | get |
| | 23 | | { |
| 164 | 24 | | if (sceneAssetPackCatalogValue == null) |
| | 25 | | { |
| 28 | 26 | | sceneAssetPackCatalogValue = Resources.Load<SceneAssetPackDictionary>("SceneAssetPackCatalog"); |
| | 27 | | } |
| | 28 | |
|
| 164 | 29 | | return sceneAssetPackCatalogValue; |
| | 30 | | } |
| | 31 | | } |
| | 32 | |
|
| | 33 | | private SceneObjectDictionary sceneObjectCatalogValue; |
| | 34 | | public SceneObjectDictionary sceneObjectCatalog |
| | 35 | | { |
| | 36 | | get |
| | 37 | | { |
| 177 | 38 | | if (sceneObjectCatalogValue == null) |
| | 39 | | { |
| 28 | 40 | | sceneObjectCatalogValue = Resources.Load<SceneObjectDictionary>("SceneObjectCatalog"); |
| | 41 | | } |
| | 42 | |
|
| 177 | 43 | | return sceneObjectCatalogValue; |
| | 44 | | } |
| | 45 | | } |
| | 46 | |
|
| 286 | 47 | | public void Awake() { i = this; } |
| | 48 | |
|
| | 49 | | public ContentProvider GetContentProviderForAssetIdInSceneObjectCatalog(string assetId) |
| | 50 | | { |
| 17 | 51 | | if (sceneObjectCatalogValue.TryGetValue(assetId, out SceneObject sceneObject)) |
| 17 | 52 | | return CreateContentProviderForSceneObject(sceneObject); |
| | 53 | |
|
| 0 | 54 | | return null; |
| | 55 | | } |
| | 56 | |
|
| | 57 | | ContentProvider CreateContentProviderForSceneObject(SceneObject sceneObject) |
| | 58 | | { |
| 17 | 59 | | ContentProvider contentProvider = new ContentProvider(); |
| 17 | 60 | | contentProvider.baseUrl = BIWUrlUtils.GetUrlSceneObjectContent(); |
| 96 | 61 | | foreach (KeyValuePair<string, string> content in sceneObject.contents) |
| | 62 | | { |
| 31 | 63 | | ContentServerUtils.MappingPair mappingPair = new ContentServerUtils.MappingPair(); |
| 31 | 64 | | mappingPair.file = content.Key; |
| 31 | 65 | | mappingPair.hash = content.Value; |
| 31 | 66 | | contentProvider.contents.Add(mappingPair); |
| | 67 | | } |
| | 68 | |
|
| 17 | 69 | | contentProvider.BakeHashes(); |
| 17 | 70 | | return contentProvider; |
| | 71 | | } |
| | 72 | |
|
| | 73 | | public SceneObject GetSceneObjectById(string assetId) |
| | 74 | | { |
| 0 | 75 | | if (sceneObjectCatalogValue.TryGetValue(assetId, out SceneObject sceneObject)) |
| 0 | 76 | | return sceneObject; |
| 0 | 77 | | return null; |
| | 78 | | } |
| | 79 | |
|
| | 80 | | public void AddFullSceneObjectCatalog(string payload) |
| | 81 | | { |
| 32 | 82 | | JObject jObject = (JObject)JsonConvert.DeserializeObject(payload); |
| 32 | 83 | | if (jObject["ok"].ToObject<bool>()) |
| | 84 | | { |
| | 85 | |
|
| 32 | 86 | | JArray array = JArray.Parse(jObject["data"].ToString()); |
| | 87 | |
|
| 128 | 88 | | foreach (JObject item in array) |
| | 89 | | { |
| 32 | 90 | | i.AddSceneAssetPackToCatalog(item); |
| | 91 | | } |
| | 92 | | } |
| 32 | 93 | | } |
| | 94 | |
|
| | 95 | | public void ClearCatalog() |
| | 96 | | { |
| 99 | 97 | | sceneObjectCatalog.Clear(); |
| 99 | 98 | | sceneAssetPackCatalog.Clear(); |
| 99 | 99 | | } |
| | 100 | |
|
| | 101 | | public void AddSceneObjectToCatalog(SceneObject sceneObject) |
| | 102 | | { |
| 39 | 103 | | if (sceneObjectCatalog.ContainsKey(sceneObject.id)) |
| 0 | 104 | | return; |
| | 105 | |
|
| 39 | 106 | | sceneObjectCatalog.Add(sceneObject.id, sceneObject); |
| 39 | 107 | | OnItemAdded?.Invoke(sceneObject); |
| 39 | 108 | | } |
| | 109 | |
|
| | 110 | | public void RemoveSceneObjectToSceneCatalog(string sceneObjectId) |
| | 111 | | { |
| 0 | 112 | | if (!sceneObjectCatalog.ContainsKey(sceneObjectId)) |
| 0 | 113 | | return; |
| | 114 | |
|
| 0 | 115 | | sceneObjectCatalog.Remove(sceneObjectId); |
| 0 | 116 | | } |
| | 117 | |
|
| | 118 | | public void AddSceneObjectToSceneCatalog(SceneObject[] sceneObjects) |
| | 119 | | { |
| 0 | 120 | | foreach (var sceneObject in sceneObjects) |
| | 121 | | { |
| 0 | 122 | | AddSceneObjectToSceneCatalog(sceneObject); |
| | 123 | | } |
| 0 | 124 | | } |
| | 125 | |
|
| | 126 | | public void AddSceneObjectToSceneCatalog(SceneObject sceneObject) |
| | 127 | | { |
| 0 | 128 | | if (sceneObjectCatalog.ContainsKey(sceneObject.id)) |
| 0 | 129 | | return; |
| | 130 | |
|
| 0 | 131 | | sceneObjectCatalog.Add(sceneObject.id, sceneObject); |
| 0 | 132 | | OnSceneCatalogItemAdded?.Invoke(sceneObject); |
| 0 | 133 | | } |
| | 134 | |
|
| | 135 | | public void AddSceneAssetPackToCatalog(SceneAssetPack sceneAssetPack) |
| | 136 | | { |
| 33 | 137 | | if (sceneAssetPackCatalog.ContainsKey(sceneAssetPack.id)) |
| 1 | 138 | | return; |
| | 139 | |
|
| 142 | 140 | | foreach (SceneObject sceneObject in sceneAssetPack.assets) |
| | 141 | | { |
| 39 | 142 | | AddSceneObjectToCatalog(sceneObject); |
| | 143 | | } |
| | 144 | |
|
| 32 | 145 | | sceneAssetPackCatalog.Add(sceneAssetPack.id, sceneAssetPack); |
| 32 | 146 | | OnSceneAssetPackAdded?.Invoke(sceneAssetPack); |
| 32 | 147 | | } |
| | 148 | |
|
| | 149 | | public void AddSceneAssetPackToCatalog(JObject payload) |
| | 150 | | { |
| 32 | 151 | | if (VERBOSE) |
| 0 | 152 | | Debug.Log("add sceneAssetPack: " + payload); |
| | 153 | |
|
| 32 | 154 | | SceneAssetPack sceneAssetPack = JsonConvert.DeserializeObject<SceneAssetPack>(payload.ToString()); |
| 32 | 155 | | AddSceneAssetPackToCatalog(sceneAssetPack); |
| 32 | 156 | | } |
| | 157 | | } |