< Summary

Class:CarouselComponentModel
Assembly:UIComponents
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/UIComponents/Scripts/Components/Carousel/CarouselComponentModel.cs
Covered lines:4
Uncovered lines:0
Coverable lines:4
Total lines:15
Line coverage:100% (4 of 4)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
CarouselComponentModel()0%110100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/UIComponents/Scripts/Components/Carousel/CarouselComponentModel.cs

#LineLine coverage
 1using System;
 2using System.Collections.Generic;
 3using UnityEngine;
 4
 5[Serializable]
 6public class CarouselComponentModel
 7{
 8    public List<BaseComponentView> items;
 259    public float spaceBetweenItems = 10f;
 2510    public float timeBetweenItems = 3f;
 2511    public float animationTransitionTime = 1f;
 12    public AnimationCurve animationCurve;
 13    public Color backgroundColor;
 2514    public bool showManualControls = true;
 15}

Methods/Properties

CarouselComponentModel()