| | 1 | | using DCL; |
| | 2 | | using TMPro; |
| | 3 | | using UnityEngine; |
| | 4 | | using UnityEngine.UI; |
| | 5 | |
|
| | 6 | | public class AirdroppingItemPanel : MonoBehaviour |
| | 7 | | { |
| | 8 | | [SerializeField] internal TextMeshProUGUI name; |
| | 9 | | [SerializeField] internal TextMeshProUGUI subtitle; |
| | 10 | | [SerializeField] internal Image thumbnail; |
| | 11 | |
|
| | 12 | | private string currentThumbnailUrl; |
| | 13 | |
|
| | 14 | | public void SetData(string name, string subtitle, string thumbnailURL) |
| | 15 | | { |
| 7 | 16 | | this.name.text = name; |
| 7 | 17 | | this.name.gameObject.SetActive(!string.IsNullOrEmpty(this.name.text)); |
| | 18 | |
|
| 7 | 19 | | this.subtitle.text = subtitle; |
| 7 | 20 | | this.subtitle.gameObject.SetActive(!string.IsNullOrEmpty(this.subtitle.text)); |
| | 21 | |
|
| 7 | 22 | | currentThumbnailUrl = thumbnailURL; |
| | 23 | |
|
| 7 | 24 | | if (gameObject.activeInHierarchy) |
| 4 | 25 | | GetThumbnail(); |
| 7 | 26 | | } |
| | 27 | |
|
| 8 | 28 | | private void OnEnable() { GetThumbnail(); } |
| | 29 | |
|
| | 30 | | public void ThumbnailReady(Asset_Texture texture) |
| | 31 | | { |
| 0 | 32 | | thumbnail.sprite = ThumbnailsManager.GetOrCreateSpriteFromTexture(texture.texture, out _); |
| 0 | 33 | | } |
| | 34 | |
|
| | 35 | | private void GetThumbnail() |
| | 36 | | { |
| 8 | 37 | | ThumbnailsManager.GetThumbnail(currentThumbnailUrl, ThumbnailReady); |
| 8 | 38 | | } |
| | 39 | | } |