< Summary

Class:MainScripts.DCL.Controllers.AssetManager.Texture.TextureFailResponse
Assembly:AssetPromiseKeeper
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/AssetManager/Texture/TextureFailResponse.cs
Covered lines:2
Uncovered lines:0
Coverable lines:2
Total lines:14
Line coverage:100% (2 of 2)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
TextureFailResponse(...)0%110100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/AssetManager/Texture/TextureFailResponse.cs

#LineLine coverage
 1using System;
 2
 3namespace MainScripts.DCL.Controllers.AssetManager.Texture
 4{
 5    public readonly struct TextureFailResponse
 6    {
 7        public readonly Exception Exception;
 8
 9        public TextureFailResponse(Exception exception)
 10        {
 6311            Exception = exception;
 6312        }
 13    }
 14}