| | 1 | | using System; |
| | 2 | | using UnityEngine; |
| | 3 | | using UnityEngine.Assertions; |
| | 4 | |
|
| | 5 | | namespace DCL.Components |
| | 6 | | { |
| | 7 | | public class LoadWrapper_GLTF : LoadWrapper |
| | 8 | | { |
| | 9 | | private const string FEATURE_GLTFAST = "gltfast"; |
| | 10 | | static readonly bool VERBOSE = false; |
| | 11 | |
|
| | 12 | | RendereableAssetLoadHelper loadHelper; |
| | 13 | |
|
| | 14 | | public ContentProvider customContentProvider; |
| | 15 | |
|
| | 16 | | private Action<Rendereable> successWrapperEvent; |
| | 17 | | private Action<Exception> failWrapperEvent; |
| | 18 | |
|
| | 19 | | public override void Load(string targetUrl, Action<LoadWrapper> OnSuccess, Action<LoadWrapper, Exception> OnFail |
| | 20 | | { |
| 68 | 21 | | if (loadHelper != null) |
| | 22 | | { |
| 2 | 23 | | loadHelper.Unload(); |
| | 24 | |
|
| 2 | 25 | | if (VERBOSE) |
| 0 | 26 | | Debug.Log("Forgetting not null loader..."); |
| | 27 | | } |
| | 28 | |
|
| 68 | 29 | | alreadyLoaded = false; |
| 68 | 30 | | Assert.IsFalse(string.IsNullOrEmpty(targetUrl), "url is null!!"); |
| | 31 | |
|
| 68 | 32 | | bool CheckIfGltFastIsEnabled() => DataStore.i.featureFlags.flags.Get().IsFeatureEnabled(FEATURE_GLTFAST); |
| | 33 | |
|
| 68 | 34 | | if (customContentProvider == null) |
| 0 | 35 | | loadHelper = new RendereableAssetLoadHelper(this.entity.scene.contentProvider, entity.scene.sceneData.ba |
| | 36 | | else |
| 68 | 37 | | loadHelper = new RendereableAssetLoadHelper(customContentProvider, entity.scene.sceneData.baseUrlBundles |
| | 38 | |
|
| 68 | 39 | | loadHelper.settings.forceGPUOnlyMesh = true; |
| 68 | 40 | | loadHelper.settings.parent = entity.meshRootGameObject.transform; |
| | 41 | |
|
| 68 | 42 | | if (initialVisibility == false) |
| | 43 | | { |
| 4 | 44 | | loadHelper.settings.visibleFlags = AssetPromiseSettings_Rendering.VisibleFlags.INVISIBLE; |
| | 45 | | } |
| | 46 | | else |
| | 47 | | { |
| 64 | 48 | | if (useVisualFeedback) |
| 1 | 49 | | loadHelper.settings.visibleFlags = AssetPromiseSettings_Rendering.VisibleFlags.VISIBLE_WITH_TRANSITI |
| | 50 | | else |
| 63 | 51 | | loadHelper.settings.visibleFlags = AssetPromiseSettings_Rendering.VisibleFlags.VISIBLE_WITHOUT_TRANS |
| | 52 | | } |
| | 53 | |
|
| 68 | 54 | | this.entity.OnCleanupEvent -= OnEntityCleanup; |
| 68 | 55 | | this.entity.OnCleanupEvent += OnEntityCleanup; |
| | 56 | |
|
| 130 | 57 | | successWrapperEvent = x => OnSuccessWrapper(OnSuccess); |
| 71 | 58 | | failWrapperEvent = error => OnFailWrapper(OnFail, error); |
| | 59 | |
|
| 68 | 60 | | loadHelper.OnSuccessEvent += successWrapperEvent; |
| 68 | 61 | | loadHelper.OnFailEvent += failWrapperEvent; |
| 68 | 62 | | loadHelper.Load(targetUrl); |
| 68 | 63 | | } |
| | 64 | |
|
| | 65 | | private void OnFailWrapper(Action<LoadWrapper, Exception> OnFail, Exception exception) |
| | 66 | | { |
| 3 | 67 | | alreadyLoaded = true; |
| 3 | 68 | | loadHelper.OnSuccessEvent -= successWrapperEvent; |
| 3 | 69 | | loadHelper.OnFailEvent -= failWrapperEvent; |
| 3 | 70 | | this.entity.OnCleanupEvent -= OnEntityCleanup; |
| 3 | 71 | | OnFail?.Invoke(this, exception); |
| 3 | 72 | | } |
| | 73 | |
|
| | 74 | | private void OnSuccessWrapper(Action<LoadWrapper> OnSuccess) |
| | 75 | | { |
| 62 | 76 | | alreadyLoaded = true; |
| 62 | 77 | | loadHelper.OnSuccessEvent -= successWrapperEvent; |
| 62 | 78 | | loadHelper.OnFailEvent -= failWrapperEvent; |
| | 79 | |
|
| 62 | 80 | | loadHelper.loadedAsset.ownerId = entity.entityId; |
| 62 | 81 | | DataStore.i.sceneWorldObjects.AddRendereable(entity.scene.sceneData.sceneNumber, loadHelper.loadedAsset); |
| 62 | 82 | | OnSuccess?.Invoke(this); |
| 62 | 83 | | } |
| | 84 | |
|
| 2 | 85 | | public void OnEntityCleanup(ICleanableEventDispatcher source) { Unload(); } |
| | 86 | |
|
| | 87 | | public override void Unload() |
| | 88 | | { |
| 48 | 89 | | if (loadHelper == null) |
| 0 | 90 | | return; |
| | 91 | |
|
| 48 | 92 | | if ( loadHelper.loadedAsset != null ) |
| | 93 | | { |
| 45 | 94 | | DataStore.i.sceneWorldObjects.RemoveRendereable(entity.scene.sceneData.sceneNumber, loadHelper.loadedAss |
| | 95 | | } |
| | 96 | |
|
| 48 | 97 | | loadHelper.Unload(); |
| 48 | 98 | | this.entity.OnCleanupEvent -= OnEntityCleanup; |
| 48 | 99 | | loadHelper.OnSuccessEvent -= successWrapperEvent; |
| 48 | 100 | | loadHelper.OnFailEvent -= failWrapperEvent; |
| 48 | 101 | | alreadyLoaded = false; |
| 48 | 102 | | } |
| | 103 | |
|
| 0 | 104 | | public override string ToString() { return $"LoadWrapper ... {loadHelper.ToString()}"; } |
| | 105 | | } |
| | 106 | | } |