| | 1 | | using DCL.Controllers; |
| | 2 | | using DCL.ECS7.InternalComponents; |
| | 3 | | using DCL.Models; |
| | 4 | | using UnityEngine.UIElements; |
| | 5 | |
|
| | 6 | | namespace DCL.ECSComponents.UIAbstractElements |
| | 7 | | { |
| | 8 | | /// <summary> |
| | 9 | | /// Base class to handle common routines such as |
| | 10 | | /// adding and removing UI Components and Visual Elements |
| | 11 | | /// </summary> |
| | 12 | | public abstract class UIElementHandlerBase |
| | 13 | | { |
| | 14 | | protected readonly IInternalECSComponent<InternalUiContainer> internalUiContainer; |
| | 15 | | protected readonly int componentId; |
| | 16 | |
|
| 10 | 17 | | protected UIElementHandlerBase( |
| | 18 | | IInternalECSComponent<InternalUiContainer> internalUiContainer, int componentId) |
| | 19 | | { |
| 10 | 20 | | this.internalUiContainer = internalUiContainer; |
| 10 | 21 | | this.componentId = componentId; |
| 10 | 22 | | } |
| | 23 | |
|
| | 24 | | protected internal InternalUiContainer AddElementToRoot(IParcelScene scene, IDCLEntity entity, VisualElement uiE |
| | 25 | | { |
| 4 | 26 | | var internalContainer = AddComponentToEntity(scene, entity); |
| 4 | 27 | | internalContainer.rootElement.Add(uiElement); |
| 4 | 28 | | return internalContainer; |
| | 29 | | } |
| | 30 | |
|
| | 31 | | protected internal InternalUiContainer AddComponentToEntity(IParcelScene scene, IDCLEntity entity) |
| | 32 | | { |
| 4 | 33 | | var containerModel = internalUiContainer.GetFor(scene, entity)?.model ?? new InternalUiContainer(entity.enti |
| 4 | 34 | | containerModel.components.Add(componentId); |
| | 35 | |
|
| 4 | 36 | | internalUiContainer.PutFor(scene, entity, containerModel); |
| 4 | 37 | | return containerModel; |
| | 38 | | } |
| | 39 | |
|
| | 40 | | protected internal void RemoveElementFromRoot(IParcelScene scene, IDCLEntity entity, VisualElement uiElement) |
| | 41 | | { |
| 2 | 42 | | RemoveComponentFromEntity(scene, entity)?.rootElement?.Remove(uiElement); |
| 2 | 43 | | } |
| | 44 | |
|
| | 45 | | protected internal InternalUiContainer RemoveComponentFromEntity(IParcelScene scene, IDCLEntity entity) |
| | 46 | | { |
| 2 | 47 | | var containerData = internalUiContainer.GetFor(scene, entity); |
| 2 | 48 | | if (containerData != null) |
| | 49 | | { |
| 2 | 50 | | var containerModel = containerData.model; |
| 2 | 51 | | containerModel.components.Remove(componentId); |
| 2 | 52 | | internalUiContainer.PutFor(scene, entity, containerModel); |
| 2 | 53 | | return containerModel; |
| | 54 | | } |
| | 55 | |
|
| 0 | 56 | | return null; |
| | 57 | | } |
| | 58 | | } |
| | 59 | | } |