< Summary

Class:DCL.ECSComponents.PBMeshRenderer_Defaults
Assembly:DCL.ECSComponents.Defaults
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/DCLPlugins/ECS7/ECSComponents/Defaults/PBMeshRenderer_Defaults.cs
Covered lines:2
Uncovered lines:0
Coverable lines:2
Total lines:15
Line coverage:100% (2 of 2)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
GetTopRadius(...)0%220100%
GetBottomRadius(...)0%220100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/DCLPlugins/ECS7/ECSComponents/Defaults/PBMeshRenderer_Defaults.cs

#LineLine coverage
 1namespace DCL.ECSComponents
 2{
 3    public static class PBMeshRenderer_Defaults
 4    {
 5        public static float GetTopRadius(this PBMeshRenderer.Types.CylinderMesh self)
 6        {
 27            return self.HasRadiusTop ? self.RadiusTop : 1;
 8        }
 9
 10        public static float GetBottomRadius(this PBMeshRenderer.Types.CylinderMesh self)
 11        {
 212            return self.HasRadiusBottom ? self.RadiusBottom : 1;
 13        }
 14    }
 15}