| | 1 | | using System.Collections.Generic; |
| | 2 | | using Cysharp.Threading.Tasks; |
| | 3 | | using DCL.Controllers; |
| | 4 | | using DCL.ECS7.InternalComponents; |
| | 5 | | using DCL.ECSRuntime; |
| | 6 | | using DCL.Models; |
| | 7 | | using DCL.Shaders; |
| | 8 | | using Decentraland.Common; |
| | 9 | | using UnityEngine; |
| | 10 | |
|
| | 11 | | namespace DCL.ECSComponents |
| | 12 | | { |
| | 13 | | public class MaterialHandler : IECSComponentHandler<PBMaterial> |
| | 14 | | { |
| | 15 | | private PBMaterial lastModel = null; |
| | 16 | | internal AssetPromise_Material promiseMaterial; |
| | 17 | |
|
| 12 | 18 | | private readonly Queue<AssetPromise_Material> activePromises = new Queue<AssetPromise_Material>(); |
| | 19 | | private readonly IInternalECSComponent<InternalMaterial> materialInternalComponent; |
| | 20 | | private readonly IInternalECSComponent<InternalVideoMaterial> videoMaterialInternalComponent; |
| | 21 | |
|
| 12 | 22 | | public MaterialHandler(IInternalECSComponent<InternalMaterial> materialInternalComponent, IInternalECSComponent< |
| | 23 | | { |
| 12 | 24 | | this.materialInternalComponent = materialInternalComponent; |
| 12 | 25 | | this.videoMaterialInternalComponent = videoMaterialInternalComponent; |
| 12 | 26 | | } |
| | 27 | |
|
| 1 | 28 | | public void OnComponentCreated(IParcelScene scene, IDCLEntity entity) { } |
| | 29 | |
|
| | 30 | | public void OnComponentRemoved(IParcelScene scene, IDCLEntity entity) |
| | 31 | | { |
| 3 | 32 | | videoMaterialInternalComponent.RemoveFor(scene, entity); |
| 3 | 33 | | materialInternalComponent.RemoveFor(scene, entity, new InternalMaterial() { material = null }); |
| | 34 | |
|
| 6 | 35 | | while (activePromises.Count > 0) |
| | 36 | | { |
| 3 | 37 | | AssetPromiseKeeper_Material.i.Forget(activePromises.Dequeue()); |
| | 38 | | } |
| 3 | 39 | | } |
| | 40 | |
|
| | 41 | | public void OnComponentModelUpdated(IParcelScene scene, IDCLEntity entity, PBMaterial model) |
| | 42 | | { |
| 22 | 43 | | if (lastModel != null && lastModel.Equals(model)) |
| 2 | 44 | | return; |
| | 45 | |
|
| 20 | 46 | | lastModel = model; |
| | 47 | |
|
| 20 | 48 | | TextureUnion texture = model.Pbr != null ? model.Pbr.Texture : model.Unlit != null ? model.Unlit.Texture : n |
| | 49 | |
|
| 20 | 50 | | List<InternalVideoMaterial.VideoTextureData> videoTextureDatas = new List<InternalVideoMaterial.VideoTexture |
| | 51 | |
|
| | 52 | | AssetPromise_Material_Model promiseModel; |
| 20 | 53 | | AssetPromise_Material_Model.Texture? albedoTexture = texture != null ? CreateMaterialPromiseTextureModel ( |
| | 54 | | texture.GetTextureUrl(scene), |
| | 55 | | texture.GetWrapMode(), |
| | 56 | | texture.GetFilterMode(), |
| | 57 | | texture.IsVideoTexture() |
| | 58 | | ) : null; |
| | 59 | |
|
| 20 | 60 | | if (texture != null && texture.IsVideoTexture()) |
| | 61 | | { |
| 0 | 62 | | videoTextureDatas.Add( |
| | 63 | | new InternalVideoMaterial.VideoTextureData(texture.GetVideoTextureId(), ShaderUtils.BaseMap)); |
| | 64 | | } |
| | 65 | |
|
| 20 | 66 | | if (model.Pbr != null) |
| | 67 | | { |
| 19 | 68 | | AssetPromise_Material_Model.Texture? alphaTexture = model.Pbr.AlphaTexture != null ? CreateMaterialPromi |
| | 69 | | model.Pbr.AlphaTexture.GetTextureUrl(scene), |
| | 70 | | model.Pbr.AlphaTexture.GetWrapMode(), |
| | 71 | | model.Pbr.AlphaTexture.GetFilterMode(), |
| | 72 | | model.Pbr.AlphaTexture.IsVideoTexture() |
| | 73 | | ) : null; |
| | 74 | |
|
| 19 | 75 | | AssetPromise_Material_Model.Texture? emissiveTexture = model.Pbr.EmissiveTexture != null ? CreateMateria |
| | 76 | | model.Pbr.EmissiveTexture.GetTextureUrl(scene), |
| | 77 | | model.Pbr.EmissiveTexture.GetWrapMode(), |
| | 78 | | model.Pbr.EmissiveTexture.GetFilterMode() |
| | 79 | | ) : null; |
| | 80 | |
|
| 19 | 81 | | AssetPromise_Material_Model.Texture? bumpTexture = model.Pbr.BumpTexture != null ? CreateMaterialPromise |
| | 82 | | model.Pbr.BumpTexture.GetTextureUrl(scene), |
| | 83 | | model.Pbr.BumpTexture.GetWrapMode(), |
| | 84 | | model.Pbr.BumpTexture.GetFilterMode() |
| | 85 | | ) : null; |
| | 86 | |
|
| 19 | 87 | | if (model.Pbr.AlphaTexture != null && model.Pbr.AlphaTexture.IsVideoTexture()) |
| | 88 | | { |
| 0 | 89 | | videoTextureDatas.Add( |
| | 90 | | new InternalVideoMaterial.VideoTextureData(model.Pbr.AlphaTexture.GetVideoTextureId(), ShaderUti |
| | 91 | | } |
| | 92 | |
|
| 19 | 93 | | if (model.Pbr.EmissiveTexture != null && model.Pbr.EmissiveTexture.IsVideoTexture()) |
| | 94 | | { |
| 0 | 95 | | videoTextureDatas.Add( |
| | 96 | | new InternalVideoMaterial.VideoTextureData(model.Pbr.EmissiveTexture.GetVideoTextureId(), Shader |
| | 97 | | } |
| | 98 | |
|
| 19 | 99 | | if (model.Pbr.BumpTexture != null && model.Pbr.BumpTexture.IsVideoTexture()) |
| | 100 | | { |
| 0 | 101 | | videoTextureDatas.Add( |
| | 102 | | new InternalVideoMaterial.VideoTextureData(model.Pbr.BumpTexture.GetVideoTextureId(), ShaderUtil |
| | 103 | | } |
| | 104 | |
|
| 19 | 105 | | promiseModel = CreatePBRMaterialPromiseModel(model, albedoTexture, alphaTexture, emissiveTexture, bumpTe |
| | 106 | | } |
| | 107 | | else |
| | 108 | | { |
| 1 | 109 | | promiseModel = CreateBasicMaterialPromiseModel(model, albedoTexture); |
| | 110 | | } |
| | 111 | |
|
| 20 | 112 | | promiseMaterial = new AssetPromise_Material(promiseModel); |
| 20 | 113 | | promiseMaterial.OnSuccessEvent += materialAsset => |
| | 114 | | { |
| 19 | 115 | | if (videoTextureDatas.Count > 0) |
| | 116 | | { |
| 0 | 117 | | videoMaterialInternalComponent.PutFor(scene, entity, new InternalVideoMaterial() |
| | 118 | | { |
| | 119 | | material = materialAsset.material, |
| | 120 | | videoTextureDatas = videoTextureDatas, |
| | 121 | | }); |
| | 122 | | } |
| | 123 | |
|
| 19 | 124 | | materialInternalComponent.PutFor(scene, entity, new InternalMaterial() |
| | 125 | | { |
| | 126 | | material = materialAsset.material, |
| | 127 | | castShadows = promiseModel.castShadows // FD:: added castShadow set |
| | 128 | | }); |
| | 129 | |
|
| | 130 | | // Run task to forget previous material after update to avoid forgetting a |
| | 131 | | // material that has not be changed from the renderers yet, since material change |
| | 132 | | // is done by a system during update |
| 19 | 133 | | UniTask.RunOnThreadPool(async () => |
| | 134 | | { |
| 57 | 135 | | await UniTask.Yield(PlayerLoopTiming.LastPostLateUpdate); |
| 19 | 136 | | ForgetPreviousPromises(activePromises, materialAsset); |
| 19 | 137 | | }); |
| 19 | 138 | | }; |
| 20 | 139 | | promiseMaterial.OnFailEvent += (material, exception) => |
| | 140 | | { |
| 0 | 141 | | ForgetPreviousPromises(activePromises, material); |
| 0 | 142 | | }; |
| 20 | 143 | | activePromises.Enqueue(promiseMaterial); |
| 20 | 144 | | AssetPromiseKeeper_Material.i.Keep(promiseMaterial); |
| 20 | 145 | | } |
| | 146 | |
|
| | 147 | | private static void ForgetPreviousPromises(Queue<AssetPromise_Material> promises, Asset_Material currentAppliedM |
| | 148 | | { |
| 19 | 149 | | if (promises.Count <= 1) |
| 7 | 150 | | return; |
| | 151 | |
|
| 20 | 152 | | while (promises.Count > 1 && promises.Peek().asset != currentAppliedMaterial) |
| | 153 | | { |
| 8 | 154 | | AssetPromiseKeeper_Material.i.Forget(promises.Dequeue()); |
| | 155 | | } |
| 12 | 156 | | } |
| | 157 | |
|
| | 158 | | private static AssetPromise_Material_Model CreatePBRMaterialPromiseModel(PBMaterial model, |
| | 159 | | AssetPromise_Material_Model.Texture? albedoTexture, AssetPromise_Material_Model.Texture? alphaTexture, |
| | 160 | | AssetPromise_Material_Model.Texture? emissiveTexture, AssetPromise_Material_Model.Texture? bumpTexture) |
| | 161 | | { |
| 19 | 162 | | return AssetPromise_Material_Model.CreatePBRMaterial(albedoTexture, alphaTexture, emissiveTexture, bumpTextu |
| | 163 | | model.GetAlphaTest(), model.GetCastShadows(), model.GetAlbedoColor().ToUnityColor(), model.GetEmissiveCo |
| | 164 | | model.GetReflectiveColor().ToUnityColor(), (AssetPromise_Material_Model.TransparencyMode)model.GetTransp |
| | 165 | | model.GetRoughness(), model.GetGlossiness(), model.GetSpecularIntensity(), |
| | 166 | | model.GetEmissiveIntensity(), model.GetDirectIntensity()); |
| | 167 | | } |
| | 168 | |
|
| | 169 | | private static AssetPromise_Material_Model CreateBasicMaterialPromiseModel(PBMaterial model, AssetPromise_Materi |
| | 170 | | { |
| 1 | 171 | | return AssetPromise_Material_Model.CreateBasicMaterial(albedoTexture, model.GetAlphaTest()); |
| | 172 | | } |
| | 173 | |
|
| | 174 | | private static AssetPromise_Material_Model.Texture? CreateMaterialPromiseTextureModel(string textureUrl, UnityEn |
| | 175 | | { |
| 11 | 176 | | if (string.IsNullOrEmpty(textureUrl)) |
| 2 | 177 | | return null; |
| | 178 | |
|
| 9 | 179 | | return new AssetPromise_Material_Model.Texture(textureUrl, wrapMode, filterMode, videoTexture); |
| | 180 | | } |
| | 181 | | } |
| | 182 | | } |