< Summary

Class:DCL.ECSComponents.VideoPlayerRegister
Assembly:DCL.ECSComponents.VideoPlayer
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/DCLPlugins/ECS7/ECSComponents/VideoPlayer/VideoPlayerRegister.cs
Covered lines:10
Uncovered lines:1
Coverable lines:11
Total lines:31
Line coverage:90.9% (10 of 11)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
VideoPlayerRegister(...)0%110100%
Dispose()0%110100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/DCLPlugins/ECS7/ECSComponents/VideoPlayer/VideoPlayerRegister.cs

#LineLine coverage
 1using DCL.ECS7.InternalComponents;
 2using System;
 3using DCL.ECSRuntime;
 4
 5namespace DCL.ECSComponents
 6{
 7    public class VideoPlayerRegister : IDisposable
 8    {
 9        private readonly ECSComponentsFactory factory;
 10        private readonly IECSComponentWriter componentWriter;
 11        private readonly int componentId;
 12
 2113        public VideoPlayerRegister(int componentId, ECSComponentsFactory factory, IECSComponentWriter componentWriter, I
 14        {
 2115            factory.AddOrReplaceComponent(componentId,
 16                ProtoSerialization.Deserialize<PBVideoPlayer>,
 017                () => new VideoPlayerHandler(internalComponents.videoPlayerComponent));
 2118            componentWriter.AddOrReplaceComponentSerializer<PBVideoPlayer>(componentId, ProtoSerialization.Serialize);
 19
 2120            this.factory = factory;
 2121            this.componentWriter = componentWriter;
 2122            this.componentId = componentId;
 2123        }
 24
 25        public void Dispose()
 26        {
 227            factory.RemoveComponent(componentId);
 228            componentWriter.RemoveComponentSerializer(componentId);
 229        }
 30    }
 31}