| | 1 | | // Author: Daniele Giardini - http://www.demigiant.com |
| | 2 | | // Created: 2018/07/13 |
| | 3 | |
|
| | 4 | | #if true // MODULE_MARKER |
| | 5 | | using System; |
| | 6 | | using DG.Tweening.Core; |
| | 7 | | using DG.Tweening.Plugins.Options; |
| | 8 | | using UnityEngine; |
| | 9 | | #if UNITY_5 || UNITY_2017_1_OR_NEWER |
| | 10 | | using UnityEngine.Audio; // Required for AudioMixer |
| | 11 | | #endif |
| | 12 | |
|
| | 13 | | #pragma warning disable 1591 |
| | 14 | | namespace DG.Tweening |
| | 15 | | { |
| | 16 | | public static class DOTweenModuleAudio |
| | 17 | | { |
| | 18 | | #region Shortcuts |
| | 19 | |
|
| | 20 | | #region Audio |
| | 21 | |
|
| | 22 | | /// <summary>Tweens an AudioSource's volume to the given value. |
| | 23 | | /// Also stores the AudioSource as the tween's target so it can be used for filtered operations</summary> |
| | 24 | | /// <param name="endValue">The end value to reach (0 to 1)</param><param name="duration">The duration of the twe |
| | 25 | | public static TweenerCore<float, float, FloatOptions> DOFade(this AudioSource target, float endValue, float dura |
| | 26 | | { |
| 0 | 27 | | if (endValue < 0) endValue = 0; |
| 0 | 28 | | else if (endValue > 1) endValue = 1; |
| 0 | 29 | | TweenerCore<float, float, FloatOptions> t = DOTween.To(() => target.volume, x => target.volume = x, endValue |
| 0 | 30 | | t.SetTarget(target); |
| 0 | 31 | | return t; |
| | 32 | | } |
| | 33 | |
|
| | 34 | | /// <summary>Tweens an AudioSource's pitch to the given value. |
| | 35 | | /// Also stores the AudioSource as the tween's target so it can be used for filtered operations</summary> |
| | 36 | | /// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param |
| | 37 | | public static TweenerCore<float, float, FloatOptions> DOPitch(this AudioSource target, float endValue, float dur |
| | 38 | | { |
| 0 | 39 | | TweenerCore<float, float, FloatOptions> t = DOTween.To(() => target.pitch, x => target.pitch = x, endValue, |
| 0 | 40 | | t.SetTarget(target); |
| 0 | 41 | | return t; |
| | 42 | | } |
| | 43 | |
|
| | 44 | | #endregion |
| | 45 | |
|
| | 46 | | #if UNITY_5 || UNITY_2017_1_OR_NEWER |
| | 47 | | #region AudioMixer (Unity 5 or Newer) |
| | 48 | |
|
| | 49 | | /// <summary>Tweens an AudioMixer's exposed float to the given value. |
| | 50 | | /// Also stores the AudioMixer as the tween's target so it can be used for filtered operations. |
| | 51 | | /// Note that you need to manually expose a float in an AudioMixerGroup in order to be able to tween it from an |
| | 52 | | /// <param name="floatName">Name given to the exposed float to set</param> |
| | 53 | | /// <param name="endValue">The end value to reach</param><param name="duration">The duration of the tween</param |
| | 54 | | public static TweenerCore<float, float, FloatOptions> DOSetFloat(this AudioMixer target, string floatName, float |
| | 55 | | { |
| 0 | 56 | | TweenerCore<float, float, FloatOptions> t = DOTween.To(()=> { |
| | 57 | | float currVal; |
| 0 | 58 | | target.GetFloat(floatName, out currVal); |
| 0 | 59 | | return currVal; |
| 0 | 60 | | }, x=> target.SetFloat(floatName, x), endValue, duration); |
| 0 | 61 | | t.SetTarget(target); |
| 0 | 62 | | return t; |
| | 63 | | } |
| | 64 | |
|
| | 65 | | #region Operation Shortcuts |
| | 66 | |
|
| | 67 | | /// <summary> |
| | 68 | | /// Completes all tweens that have this target as a reference |
| | 69 | | /// (meaning tweens that were started from this target, or that had this target added as an Id) |
| | 70 | | /// and returns the total number of tweens completed |
| | 71 | | /// (meaning the tweens that don't have infinite loops and were not already complete) |
| | 72 | | /// </summary> |
| | 73 | | /// <param name="withCallbacks">For Sequences only: if TRUE also internal Sequence callbacks will be fired, |
| | 74 | | /// otherwise they will be ignored</param> |
| | 75 | | public static int DOComplete(this AudioMixer target, bool withCallbacks = false) |
| | 76 | | { |
| 0 | 77 | | return DOTween.Complete(target, withCallbacks); |
| | 78 | | } |
| | 79 | |
|
| | 80 | | /// <summary> |
| | 81 | | /// Kills all tweens that have this target as a reference |
| | 82 | | /// (meaning tweens that were started from this target, or that had this target added as an Id) |
| | 83 | | /// and returns the total number of tweens killed. |
| | 84 | | /// </summary> |
| | 85 | | /// <param name="complete">If TRUE completes the tween before killing it</param> |
| | 86 | | public static int DOKill(this AudioMixer target, bool complete = false) |
| | 87 | | { |
| 0 | 88 | | return DOTween.Kill(target, complete); |
| | 89 | | } |
| | 90 | |
|
| | 91 | | /// <summary> |
| | 92 | | /// Flips the direction (backwards if it was going forward or viceversa) of all tweens that have this target as |
| | 93 | | /// (meaning tweens that were started from this target, or that had this target added as an Id) |
| | 94 | | /// and returns the total number of tweens flipped. |
| | 95 | | /// </summary> |
| | 96 | | public static int DOFlip(this AudioMixer target) |
| | 97 | | { |
| 0 | 98 | | return DOTween.Flip(target); |
| | 99 | | } |
| | 100 | |
|
| | 101 | | /// <summary> |
| | 102 | | /// Sends to the given position all tweens that have this target as a reference |
| | 103 | | /// (meaning tweens that were started from this target, or that had this target added as an Id) |
| | 104 | | /// and returns the total number of tweens involved. |
| | 105 | | /// </summary> |
| | 106 | | /// <param name="to">Time position to reach |
| | 107 | | /// (if higher than the whole tween duration the tween will simply reach its end)</param> |
| | 108 | | /// <param name="andPlay">If TRUE will play the tween after reaching the given position, otherwise it will pause |
| | 109 | | public static int DOGoto(this AudioMixer target, float to, bool andPlay = false) |
| | 110 | | { |
| 0 | 111 | | return DOTween.Goto(target, to, andPlay); |
| | 112 | | } |
| | 113 | |
|
| | 114 | | /// <summary> |
| | 115 | | /// Pauses all tweens that have this target as a reference |
| | 116 | | /// (meaning tweens that were started from this target, or that had this target added as an Id) |
| | 117 | | /// and returns the total number of tweens paused. |
| | 118 | | /// </summary> |
| | 119 | | public static int DOPause(this AudioMixer target) |
| | 120 | | { |
| 0 | 121 | | return DOTween.Pause(target); |
| | 122 | | } |
| | 123 | |
|
| | 124 | | /// <summary> |
| | 125 | | /// Plays all tweens that have this target as a reference |
| | 126 | | /// (meaning tweens that were started from this target, or that had this target added as an Id) |
| | 127 | | /// and returns the total number of tweens played. |
| | 128 | | /// </summary> |
| | 129 | | public static int DOPlay(this AudioMixer target) |
| | 130 | | { |
| 0 | 131 | | return DOTween.Play(target); |
| | 132 | | } |
| | 133 | |
|
| | 134 | | /// <summary> |
| | 135 | | /// Plays backwards all tweens that have this target as a reference |
| | 136 | | /// (meaning tweens that were started from this target, or that had this target added as an Id) |
| | 137 | | /// and returns the total number of tweens played. |
| | 138 | | /// </summary> |
| | 139 | | public static int DOPlayBackwards(this AudioMixer target) |
| | 140 | | { |
| 0 | 141 | | return DOTween.PlayBackwards(target); |
| | 142 | | } |
| | 143 | |
|
| | 144 | | /// <summary> |
| | 145 | | /// Plays forward all tweens that have this target as a reference |
| | 146 | | /// (meaning tweens that were started from this target, or that had this target added as an Id) |
| | 147 | | /// and returns the total number of tweens played. |
| | 148 | | /// </summary> |
| | 149 | | public static int DOPlayForward(this AudioMixer target) |
| | 150 | | { |
| 0 | 151 | | return DOTween.PlayForward(target); |
| | 152 | | } |
| | 153 | |
|
| | 154 | | /// <summary> |
| | 155 | | /// Restarts all tweens that have this target as a reference |
| | 156 | | /// (meaning tweens that were started from this target, or that had this target added as an Id) |
| | 157 | | /// and returns the total number of tweens restarted. |
| | 158 | | /// </summary> |
| | 159 | | public static int DORestart(this AudioMixer target) |
| | 160 | | { |
| 0 | 161 | | return DOTween.Restart(target); |
| | 162 | | } |
| | 163 | |
|
| | 164 | | /// <summary> |
| | 165 | | /// Rewinds all tweens that have this target as a reference |
| | 166 | | /// (meaning tweens that were started from this target, or that had this target added as an Id) |
| | 167 | | /// and returns the total number of tweens rewinded. |
| | 168 | | /// </summary> |
| | 169 | | public static int DORewind(this AudioMixer target) |
| | 170 | | { |
| 0 | 171 | | return DOTween.Rewind(target); |
| | 172 | | } |
| | 173 | |
|
| | 174 | | /// <summary> |
| | 175 | | /// Smoothly rewinds all tweens that have this target as a reference |
| | 176 | | /// (meaning tweens that were started from this target, or that had this target added as an Id) |
| | 177 | | /// and returns the total number of tweens rewinded. |
| | 178 | | /// </summary> |
| | 179 | | public static int DOSmoothRewind(this AudioMixer target) |
| | 180 | | { |
| 0 | 181 | | return DOTween.SmoothRewind(target); |
| | 182 | | } |
| | 183 | |
|
| | 184 | | /// <summary> |
| | 185 | | /// Toggles the paused state (plays if it was paused, pauses if it was playing) of all tweens that have this tar |
| | 186 | | /// (meaning tweens that were started from this target, or that had this target added as an Id) |
| | 187 | | /// and returns the total number of tweens involved. |
| | 188 | | /// </summary> |
| | 189 | | public static int DOTogglePause(this AudioMixer target) |
| | 190 | | { |
| 0 | 191 | | return DOTween.TogglePause(target); |
| | 192 | | } |
| | 193 | |
|
| | 194 | | #endregion |
| | 195 | |
|
| | 196 | | #endregion |
| | 197 | | #endif |
| | 198 | |
|
| | 199 | | #endregion |
| | 200 | | } |
| | 201 | | } |
| | 202 | | #endif |