< Summary

Class:DataStore_LoadingScreen
Assembly:DataStore
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/DataStore/DataStore_LoadingScreen.cs
Covered lines:10
Uncovered lines:0
Coverable lines:10
Total lines:23
Line coverage:100% (10 of 10)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
DataStore_LoadingScreen()0%110100%
LoadingHUD()0%110100%
DecoupledLoadingScreen()0%110100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/DataStore/DataStore_LoadingScreen.cs

#LineLine coverage
 1using System;
 2
 3public class DataStore_LoadingScreen
 4{
 4285    public readonly LoadingHUD loadingHUD = new ();
 4286    public readonly DecoupledLoadingScreen decoupledLoadingHUD = new ();
 7
 8    public class LoadingHUD
 9    {
 42810        public readonly BaseVariable<bool> visible = new (false);
 42811        public readonly BaseVariable<bool> fadeIn = new (false);
 42812        public readonly BaseVariable<bool> fadeOut = new (false);
 42813        public readonly BaseVariable<string> message = new (null);
 42814        public readonly BaseVariable<float> percentage = new (0);
 42815        public readonly BaseVariable<bool> showTips = new (false);
 42816        public readonly BaseVariable<Exception> fatalError = new ();
 17    }
 18
 19    public class DecoupledLoadingScreen
 20    {
 42821        public readonly BaseVariable<bool> visible = new (false);
 22    }
 23}