< Summary

Class:DCL.DataStore_TextureConfig
Assembly:DataStore
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/DataStore/DataStore_TextureConfig.cs
Covered lines:3
Uncovered lines:0
Coverable lines:3
Total lines:9
Line coverage:100% (3 of 3)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
DataStore_TextureConfig()0%110100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/DataStore/DataStore_TextureConfig.cs

#LineLine coverage
 1namespace DCL
 2{
 3    public class DataStore_TextureConfig
 4    {
 1615        public readonly BaseVariable<int> generalMaxSize = new BaseVariable<int>(512);
 1616        public readonly BaseVariable<int> gltfMaxSize = new BaseVariable<int>(1024);
 1617        public readonly BaseVariable<bool> runCompression = new BaseVariable<bool>(false);
 8    }
 9}

Methods/Properties

DataStore_TextureConfig()