< Summary

Class:Decentraland.Renderer.RendererServices.ClientFriendRequestRendererService
Assembly:Decentraland.Protocol.GeneratedCode
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/DecentralandProtocol/Decentraland/renderer/renderer_services/ClientFriendRequestRendererService.gen.cs
Covered lines:0
Uncovered lines:7
Coverable lines:7
Total lines:52
Line coverage:0% (0 of 7)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
ClientFriendRequestRendererService(...)0%2100%
ApproveFriendRequest(...)0%2100%
RejectFriendRequest(...)0%2100%
CancelFriendRequest(...)0%2100%
ReceiveFriendRequest(...)0%2100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/DecentralandProtocol/Decentraland/renderer/renderer_services/ClientFriendRequestRendererService.gen.cs

#LineLine coverage
 1
 2// AUTOGENERATED, DO NOT EDIT
 3// Type definitions for server implementations of ports.
 4// package: decentraland.renderer.renderer_services
 5// file: decentraland/renderer/renderer_services/friend_request_renderer.proto
 6using Cysharp.Threading.Tasks;
 7using rpc_csharp;
 8
 9namespace Decentraland.Renderer.RendererServices {
 10public interface IClientFriendRequestRendererService
 11{
 12  UniTask<ApproveFriendRequestReply> ApproveFriendRequest(ApproveFriendRequestPayload request);
 13
 14  UniTask<RejectFriendRequestReply> RejectFriendRequest(RejectFriendRequestPayload request);
 15
 16  UniTask<CancelFriendRequestReply> CancelFriendRequest(CancelFriendRequestPayload request);
 17
 18  UniTask<ReceiveFriendRequestReply> ReceiveFriendRequest(ReceiveFriendRequestPayload request);
 19}
 20
 21public class ClientFriendRequestRendererService : IClientFriendRequestRendererService
 22{
 23  private readonly RpcClientModule module;
 24
 025  public ClientFriendRequestRendererService(RpcClientModule module)
 26  {
 027      this.module = module;
 028  }
 29
 30
 31  public UniTask<ApproveFriendRequestReply> ApproveFriendRequest(ApproveFriendRequestPayload request)
 32  {
 033      return module.CallUnaryProcedure<ApproveFriendRequestReply>("ApproveFriendRequest", request);
 34  }
 35
 36  public UniTask<RejectFriendRequestReply> RejectFriendRequest(RejectFriendRequestPayload request)
 37  {
 038      return module.CallUnaryProcedure<RejectFriendRequestReply>("RejectFriendRequest", request);
 39  }
 40
 41  public UniTask<CancelFriendRequestReply> CancelFriendRequest(CancelFriendRequestPayload request)
 42  {
 043      return module.CallUnaryProcedure<CancelFriendRequestReply>("CancelFriendRequest", request);
 44  }
 45
 46  public UniTask<ReceiveFriendRequestReply> ReceiveFriendRequest(ReceiveFriendRequestPayload request)
 47  {
 048      return module.CallUnaryProcedure<ReceiveFriendRequestReply>("ReceiveFriendRequest", request);
 49  }
 50
 51}
 52}