| | 1 | | using Cysharp.Threading.Tasks; |
| | 2 | | using DCl.Social.Friends; |
| | 3 | | using System; |
| | 4 | | using System.Collections.Generic; |
| | 5 | | using System.Linq; |
| | 6 | | using System.Threading; |
| | 7 | |
|
| | 8 | | namespace DCL.Social.Friends |
| | 9 | | { |
| | 10 | | public class FriendsController : IFriendsController |
| | 11 | | { |
| | 12 | | // TODO: remove singleton, rename to FriendsService and add to service locator |
| 148 | 13 | | public static FriendsController i { get; private set; } |
| | 14 | |
|
| | 15 | | private readonly IFriendsApiBridge apiBridge; |
| 54 | 16 | | private readonly Dictionary<string, FriendRequest> friendRequests = new (); |
| 54 | 17 | | private readonly Dictionary<string, UserStatus> friends = new (); |
| | 18 | |
|
| 0 | 19 | | public int AllocatedFriendCount => friends.Count(f => f.Value.friendshipStatus == FriendshipStatus.FRIEND); |
| 6 | 20 | | public bool IsInitialized { get; private set; } |
| | 21 | |
|
| 1 | 22 | | public int ReceivedRequestCount => friends.Values.Count(status => status.friendshipStatus == FriendshipStatus.RE |
| | 23 | |
|
| 6 | 24 | | public int TotalFriendCount { get; private set; } |
| 1 | 25 | | public int TotalFriendRequestCount => TotalReceivedFriendRequestCount + TotalSentFriendRequestCount; |
| 39 | 26 | | public int TotalReceivedFriendRequestCount { get; private set; } |
| 7 | 27 | | public int TotalSentFriendRequestCount { get; private set; } |
| 1 | 28 | | public int TotalFriendsWithDirectMessagesCount { get; private set; } |
| | 29 | |
|
| | 30 | | public event Action<string, UserStatus> OnUpdateUserStatus; |
| | 31 | | public event Action<string, FriendshipAction> OnUpdateFriendship; |
| | 32 | | public event Action<string> OnFriendNotFound; |
| | 33 | | public event Action OnInitialized; |
| | 34 | | public event Action<List<FriendWithDirectMessages>> OnAddFriendsWithDirectMessages; |
| | 35 | | public event Action<int, int> OnTotalFriendRequestUpdated; |
| | 36 | | public event Action<FriendRequest> OnFriendRequestReceived; |
| | 37 | | public event Action<FriendRequest> OnSentFriendRequestApproved; |
| | 38 | |
|
| | 39 | | public static void CreateSharedInstance(IFriendsApiBridge apiBridge) |
| | 40 | | { |
| 33 | 41 | | i = new FriendsController(apiBridge); |
| 33 | 42 | | } |
| | 43 | |
|
| 54 | 44 | | public FriendsController(IFriendsApiBridge apiBridge) |
| | 45 | | { |
| 54 | 46 | | this.apiBridge = apiBridge; |
| 54 | 47 | | apiBridge.OnInitialized += Initialize; |
| 54 | 48 | | apiBridge.OnFriendNotFound += FriendNotFound; |
| 54 | 49 | | apiBridge.OnFriendWithDirectMessagesAdded += AddFriendsWithDirectMessages; |
| 54 | 50 | | apiBridge.OnUserPresenceUpdated += UpdateUserPresence; |
| 54 | 51 | | apiBridge.OnFriendshipStatusUpdated += HandleUpdateFriendshipStatus; |
| 54 | 52 | | apiBridge.OnTotalFriendRequestCountUpdated += UpdateTotalFriendRequests; |
| 54 | 53 | | apiBridge.OnTotalFriendCountUpdated += UpdateTotalFriends; |
| 54 | 54 | | apiBridge.OnFriendRequestsAdded += AddFriendRequests; // TODO (NEW FRIEND REQUESTS): remove when we don't ne |
| 54 | 55 | | apiBridge.OnFriendRequestReceived += ReceiveFriendRequest; |
| 54 | 56 | | } |
| | 57 | |
|
| | 58 | | private void Initialize(FriendshipInitializationMessage msg) |
| | 59 | | { |
| 1 | 60 | | if (IsInitialized) return; |
| | 61 | |
|
| 1 | 62 | | IsInitialized = true; |
| | 63 | |
|
| 1 | 64 | | TotalReceivedFriendRequestCount = msg.totalReceivedRequests; |
| 1 | 65 | | OnTotalFriendRequestUpdated?.Invoke(TotalReceivedFriendRequestCount, TotalSentFriendRequestCount); |
| 1 | 66 | | OnInitialized?.Invoke(); |
| 1 | 67 | | } |
| | 68 | |
|
| | 69 | | public UserStatus GetUserStatus(string userId) |
| | 70 | | { |
| 9 | 71 | | if (!friends.ContainsKey(userId)) |
| 9 | 72 | | return new UserStatus { userId = userId, friendshipStatus = FriendshipStatus.NOT_FRIEND }; |
| | 73 | |
|
| 0 | 74 | | return friends[userId]; |
| | 75 | | } |
| | 76 | |
|
| | 77 | | public bool ContainsStatus(string friendId, FriendshipStatus status) |
| | 78 | | { |
| 0 | 79 | | if (!friends.ContainsKey(friendId)) return false; |
| 0 | 80 | | return friends[friendId].friendshipStatus == status; |
| | 81 | | } |
| | 82 | |
|
| | 83 | | public async UniTask<FriendRequest> RequestFriendshipAsync(string friendUserId, string messageBody, Cancellation |
| | 84 | | { |
| 1 | 85 | | cancellationToken.ThrowIfCancellationRequested(); |
| | 86 | |
|
| 1 | 87 | | RequestFriendshipConfirmationPayload payload = await apiBridge.RequestFriendshipAsync(friendUserId, messageB |
| | 88 | |
|
| 1 | 89 | | FriendRequestPayload friendRequestPayload = payload.friendRequest; |
| | 90 | |
|
| 1 | 91 | | FriendRequest friendRequest = new (friendRequestPayload.friendRequestId, |
| | 92 | | friendRequestPayload.timestamp, |
| | 93 | | friendRequestPayload.from, |
| | 94 | | friendRequestPayload.to, |
| | 95 | | friendRequestPayload.messageBody); |
| | 96 | |
|
| 1 | 97 | | friendRequests[friendRequest.FriendRequestId] = friendRequest; |
| | 98 | |
|
| 1 | 99 | | UpdateFriendshipStatus(new FriendshipUpdateStatusMessage |
| | 100 | | { action = FriendshipAction.REQUESTED_TO, userId = friendRequest.To }); |
| | 101 | |
|
| 1 | 102 | | return friendRequest; |
| 1 | 103 | | } |
| | 104 | |
|
| | 105 | | public void RequestFriendship(string friendUserId) => |
| 0 | 106 | | apiBridge.RequestFriendship(friendUserId); |
| | 107 | |
|
| | 108 | | public Dictionary<string, UserStatus> GetAllocatedFriends() => |
| 1 | 109 | | new (friends); |
| | 110 | |
|
| | 111 | | public async UniTask<FriendRequest> AcceptFriendshipAsync(string friendRequestId, CancellationToken cancellation |
| | 112 | | { |
| 1 | 113 | | cancellationToken.ThrowIfCancellationRequested(); |
| | 114 | |
|
| 1 | 115 | | AcceptFriendshipPayload payload = await apiBridge.AcceptFriendshipAsync(friendRequestId, cancellationToken); |
| | 116 | |
|
| 1 | 117 | | FriendRequestPayload requestPayload = payload.FriendRequest; |
| 1 | 118 | | var request = ToFriendRequest(requestPayload); |
| 1 | 119 | | friendRequests.Remove(request.FriendRequestId); |
| | 120 | |
|
| 1 | 121 | | UpdateFriendshipStatus(new FriendshipUpdateStatusMessage |
| | 122 | | { action = FriendshipAction.APPROVED, userId = request.From }); |
| | 123 | |
|
| 1 | 124 | | return request; |
| 1 | 125 | | } |
| | 126 | |
|
| | 127 | | public void RejectFriendship(string friendUserId) => |
| 0 | 128 | | apiBridge.RejectFriendship(friendUserId); |
| | 129 | |
|
| | 130 | | public async UniTask<FriendRequest> RejectFriendshipAsync(string friendRequestId, CancellationToken cancellation |
| | 131 | | { |
| 1 | 132 | | cancellationToken.ThrowIfCancellationRequested(); |
| | 133 | |
|
| 1 | 134 | | RejectFriendshipPayload payload = await apiBridge.RejectFriendshipAsync(friendRequestId, cancellationToken); |
| | 135 | |
|
| 1 | 136 | | FriendRequestPayload requestPayload = payload.FriendRequestPayload; |
| 1 | 137 | | var request = ToFriendRequest(requestPayload); |
| 1 | 138 | | friendRequests.Remove(request.FriendRequestId); |
| | 139 | |
|
| 1 | 140 | | UpdateFriendshipStatus(new FriendshipUpdateStatusMessage |
| | 141 | | { action = FriendshipAction.REJECTED, userId = request.From }); |
| | 142 | |
|
| 1 | 143 | | return request; |
| 1 | 144 | | } |
| | 145 | |
|
| | 146 | | public bool IsFriend(string userId) => |
| 1 | 147 | | friends.ContainsKey(userId) && friends[userId].friendshipStatus == FriendshipStatus.FRIEND; |
| | 148 | |
|
| | 149 | | public void RemoveFriend(string friendId) => |
| 0 | 150 | | apiBridge.RemoveFriend(friendId); |
| | 151 | |
|
| | 152 | | public async UniTask<string[]> GetFriendsAsync(int limit, int skip, CancellationToken cancellationToken = defaul |
| | 153 | | { |
| 2 | 154 | | var payload = await apiBridge.GetFriendsAsync(limit, skip, cancellationToken); |
| 2 | 155 | | await UniTask.SwitchToMainThread(); |
| | 156 | |
|
| 2 | 157 | | TotalFriendCount = payload.totalFriends; |
| 2 | 158 | | AddFriends(payload.friends); |
| | 159 | |
|
| 2 | 160 | | return payload.friends; |
| 2 | 161 | | } |
| | 162 | |
|
| | 163 | | public async UniTask<string[]> GetFriendsAsync(string usernameOrId, int limit, CancellationToken cancellationTok |
| | 164 | | { |
| 0 | 165 | | var payload = await apiBridge.GetFriendsAsync(usernameOrId, limit, cancellationToken); |
| 0 | 166 | | await UniTask.SwitchToMainThread(); |
| | 167 | |
|
| 0 | 168 | | TotalFriendCount = payload.totalFriends; |
| 0 | 169 | | AddFriends(payload.friends); |
| | 170 | |
|
| 0 | 171 | | return payload.friends; |
| 0 | 172 | | } |
| | 173 | |
|
| | 174 | | // TODO (NEW FRIEND REQUESTS): remove when we don't need to keep the retro-compatibility with the old version |
| | 175 | | public void GetFriendRequests(int sentLimit, int sentSkip, int receivedLimit, int receivedSkip) => |
| 0 | 176 | | apiBridge.GetFriendRequests(sentLimit, sentSkip, receivedLimit, receivedSkip); |
| | 177 | |
|
| | 178 | | public async UniTask<List<FriendRequest>> GetFriendRequestsAsync(int sentLimit, int sentSkip, int receivedLimit, |
| | 179 | | { |
| 2 | 180 | | cancellationToken.ThrowIfCancellationRequested(); |
| | 181 | |
|
| 2 | 182 | | var payload = await apiBridge.GetFriendRequestsAsync(sentLimit, sentSkip, receivedLimit, receivedSkip, cance |
| | 183 | |
|
| 2 | 184 | | TotalReceivedFriendRequestCount = payload.totalReceivedFriendRequests; |
| 2 | 185 | | TotalSentFriendRequestCount = payload.totalSentFriendRequests; |
| 2 | 186 | | OnTotalFriendRequestUpdated?.Invoke(TotalReceivedFriendRequestCount, TotalSentFriendRequestCount); |
| | 187 | |
|
| 2 | 188 | | List<FriendRequest> receivedFriendRequestsToAdd = new List<FriendRequest>(); |
| | 189 | |
|
| 14 | 190 | | foreach (var friendRequest in payload.requestedFrom) |
| | 191 | | { |
| 5 | 192 | | cancellationToken.ThrowIfCancellationRequested(); |
| | 193 | |
|
| 5 | 194 | | var request = ToFriendRequest(friendRequest); |
| 5 | 195 | | friendRequests[request.FriendRequestId] = request; |
| 5 | 196 | | receivedFriendRequestsToAdd.Add(request); |
| | 197 | |
|
| 5 | 198 | | UpdateFriendshipStatus(new FriendshipUpdateStatusMessage |
| | 199 | | { action = FriendshipAction.REQUESTED_FROM, userId = friendRequest.from }); |
| | 200 | | } |
| | 201 | |
|
| 12 | 202 | | foreach (var friendRequest in payload.requestedTo) |
| | 203 | | { |
| 4 | 204 | | cancellationToken.ThrowIfCancellationRequested(); |
| | 205 | |
|
| 4 | 206 | | var request = ToFriendRequest(friendRequest); |
| 4 | 207 | | friendRequests[request.FriendRequestId] = request; |
| 4 | 208 | | receivedFriendRequestsToAdd.Add(request); |
| | 209 | |
|
| 4 | 210 | | UpdateFriendshipStatus(new FriendshipUpdateStatusMessage |
| | 211 | | { action = FriendshipAction.REQUESTED_TO, userId = friendRequest.to }); |
| | 212 | | } |
| | 213 | |
|
| 2 | 214 | | return receivedFriendRequestsToAdd; |
| 2 | 215 | | } |
| | 216 | |
|
| | 217 | | public void GetFriendsWithDirectMessages(int limit, int skip) => |
| 0 | 218 | | apiBridge.GetFriendsWithDirectMessages("", limit, skip); |
| | 219 | |
|
| | 220 | | public void GetFriendsWithDirectMessages(string userNameOrId, int limit) => |
| 0 | 221 | | apiBridge.GetFriendsWithDirectMessages(userNameOrId, limit, 0); |
| | 222 | |
|
| | 223 | | public FriendRequest GetAllocatedFriendRequest(string friendRequestId) => |
| 9 | 224 | | friendRequests.ContainsKey(friendRequestId) ? friendRequests[friendRequestId] : null; |
| | 225 | |
|
| | 226 | | public FriendRequest GetAllocatedFriendRequestByUser(string userId) |
| | 227 | | { |
| 22 | 228 | | long max = long.MinValue; |
| 22 | 229 | | FriendRequest result = null; |
| | 230 | |
|
| 80 | 231 | | foreach (var request in friendRequests.Values) |
| | 232 | | { |
| 18 | 233 | | if (request.From != userId && request.To != userId) continue; |
| 6 | 234 | | if (request.Timestamp <= max) continue; |
| 6 | 235 | | result = request; |
| 6 | 236 | | max = request.Timestamp; |
| | 237 | | } |
| | 238 | |
|
| 22 | 239 | | return result; |
| | 240 | | } |
| | 241 | |
|
| | 242 | | public async UniTask<FriendshipStatus> GetFriendshipStatus(string userId, CancellationToken cancellationToken) |
| | 243 | | { |
| 0 | 244 | | FriendshipStatus status = await apiBridge.GetFriendshipStatus(userId, cancellationToken); |
| | 245 | |
|
| 0 | 246 | | UpdateFriendshipStatus(new FriendshipUpdateStatusMessage |
| | 247 | | { |
| | 248 | | action = ToFriendshipAction(status), |
| | 249 | | userId = userId, |
| | 250 | | }); |
| | 251 | |
|
| 0 | 252 | | return status; |
| 0 | 253 | | } |
| | 254 | |
|
| | 255 | | public async UniTask<FriendRequest> CancelRequestByUserIdAsync(string friendUserId, CancellationToken cancellati |
| | 256 | | { |
| 0 | 257 | | cancellationToken.ThrowIfCancellationRequested(); |
| | 258 | |
|
| 0 | 259 | | FriendRequest request = GetAllocatedFriendRequestByUser(friendUserId); |
| | 260 | |
|
| 0 | 261 | | if (request != null) |
| | 262 | | { |
| 0 | 263 | | await apiBridge.CancelRequestAsync(request.FriendRequestId, cancellationToken); |
| | 264 | |
|
| 0 | 265 | | friendRequests.Remove(request.FriendRequestId); |
| | 266 | |
|
| 0 | 267 | | UpdateFriendshipStatus(new FriendshipUpdateStatusMessage |
| | 268 | | { action = FriendshipAction.CANCELLED, userId = friendUserId }); |
| | 269 | |
|
| 0 | 270 | | return request; |
| | 271 | | } |
| | 272 | |
|
| | 273 | | // TODO (FRIEND REQUESTS): this operation is deprecated and should be removed after the release of improved |
| 0 | 274 | | await apiBridge.CancelRequestByUserIdAsync(friendUserId, cancellationToken); |
| | 275 | |
|
| 0 | 276 | | UpdateFriendshipStatus(new FriendshipUpdateStatusMessage |
| | 277 | | { action = FriendshipAction.CANCELLED, userId = friendUserId }); |
| | 278 | |
|
| 0 | 279 | | return new FriendRequest("", 0, "", friendUserId, ""); |
| 0 | 280 | | } |
| | 281 | |
|
| | 282 | | public void CancelRequestByUserId(string friendUserId) => |
| 0 | 283 | | apiBridge.CancelRequestByUserId(friendUserId); |
| | 284 | |
|
| | 285 | | public async UniTask<FriendRequest> CancelRequestAsync(string friendRequestId, CancellationToken cancellationTok |
| | 286 | | { |
| 1 | 287 | | cancellationToken.ThrowIfCancellationRequested(); |
| | 288 | |
|
| 1 | 289 | | CancelFriendshipConfirmationPayload payload = await apiBridge.CancelRequestAsync(friendRequestId, cancellati |
| | 290 | |
|
| 1 | 291 | | var friendRequest = ToFriendRequest(payload.friendRequest); |
| 1 | 292 | | friendRequestId = friendRequest.FriendRequestId; |
| 1 | 293 | | friendRequests.Remove(friendRequestId); |
| | 294 | |
|
| 1 | 295 | | UpdateFriendshipStatus(new FriendshipUpdateStatusMessage |
| | 296 | | { action = FriendshipAction.CANCELLED, userId = friendRequest.To }); |
| | 297 | |
|
| 1 | 298 | | return friendRequest; |
| 1 | 299 | | } |
| | 300 | |
|
| | 301 | | public void AcceptFriendship(string friendUserId) => |
| 0 | 302 | | apiBridge.AcceptFriendship(friendUserId); |
| | 303 | |
|
| | 304 | | private void FriendNotFound(string name) => |
| 0 | 305 | | OnFriendNotFound?.Invoke(name); |
| | 306 | |
|
| | 307 | | private void AddFriendsWithDirectMessages(AddFriendsWithDirectMessagesPayload friendsWithDMs) |
| | 308 | | { |
| 1 | 309 | | TotalFriendsWithDirectMessagesCount = friendsWithDMs.totalFriendsWithDirectMessages; |
| | 310 | |
|
| 4 | 311 | | var friendIds = friendsWithDMs.currentFriendsWithDirectMessages.Select(messages => messages.userId); |
| 8 | 312 | | foreach (var friendId in friendIds) |
| | 313 | | { |
| 3 | 314 | | UpdateFriendshipStatus(new FriendshipUpdateStatusMessage |
| | 315 | | { action = FriendshipAction.APPROVED, userId = friendId }); |
| | 316 | | } |
| | 317 | |
|
| 1 | 318 | | OnAddFriendsWithDirectMessages?.Invoke(friendsWithDMs.currentFriendsWithDirectMessages.ToList()); |
| 1 | 319 | | } |
| | 320 | |
|
| | 321 | | private void UpdateUserPresence(UserStatus newUserStatus) |
| | 322 | | { |
| 1 | 323 | | if (!friends.ContainsKey(newUserStatus.userId)) return; |
| | 324 | |
|
| | 325 | | // Kernel doesn't send the friendship status on this call, we have to keep it or it gets defaulted |
| 1 | 326 | | newUserStatus.friendshipStatus = friends[newUserStatus.userId].friendshipStatus; |
| 1 | 327 | | UpdateUserStatus(newUserStatus); |
| 1 | 328 | | } |
| | 329 | |
|
| | 330 | | private void UpdateTotalFriendRequests(UpdateTotalFriendRequestsPayload msg) |
| | 331 | | { |
| 1 | 332 | | TotalReceivedFriendRequestCount = msg.totalReceivedRequests; |
| 1 | 333 | | TotalSentFriendRequestCount = msg.totalSentRequests; |
| 1 | 334 | | OnTotalFriendRequestUpdated?.Invoke(TotalReceivedFriendRequestCount, TotalSentFriendRequestCount); |
| 1 | 335 | | } |
| | 336 | |
|
| | 337 | | private void UpdateTotalFriends(UpdateTotalFriendsPayload msg) |
| | 338 | | { |
| 1 | 339 | | TotalFriendCount = msg.totalFriends; |
| 1 | 340 | | } |
| | 341 | |
|
| | 342 | | private void UpdateUserStatus(UserStatus newUserStatus) |
| | 343 | | { |
| 1 | 344 | | if (!friends.ContainsKey(newUserStatus.userId)) |
| | 345 | | { |
| 0 | 346 | | friends.Add(newUserStatus.userId, newUserStatus); |
| 0 | 347 | | OnUpdateUserStatus?.Invoke(newUserStatus.userId, newUserStatus); |
| | 348 | | } |
| | 349 | | else |
| | 350 | | { |
| 1 | 351 | | if (!friends[newUserStatus.userId].Equals(newUserStatus)) |
| | 352 | | { |
| 1 | 353 | | friends[newUserStatus.userId] = newUserStatus; |
| 1 | 354 | | OnUpdateUserStatus?.Invoke(newUserStatus.userId, newUserStatus); |
| | 355 | | } |
| | 356 | | } |
| 1 | 357 | | } |
| | 358 | |
|
| | 359 | | private void ReceiveFriendRequest(FriendRequestPayload msg) |
| | 360 | | { |
| 2 | 361 | | FriendRequest request = ToFriendRequest(msg); |
| 2 | 362 | | friendRequests[msg.friendRequestId] = request; |
| 2 | 363 | | OnFriendRequestReceived?.Invoke(request); |
| 0 | 364 | | } |
| | 365 | |
|
| | 366 | | private void HandleUpdateFriendshipStatus(FriendshipUpdateStatusMessage msg) |
| | 367 | | { |
| 13 | 368 | | UpdateFriendshipStatus(msg); |
| | 369 | |
|
| 13 | 370 | | var friendRequest = GetAllocatedFriendRequestByUser(msg.userId); |
| | 371 | |
|
| 13 | 372 | | if (msg.action == FriendshipAction.APPROVED) |
| 3 | 373 | | OnSentFriendRequestApproved?.Invoke(friendRequest); |
| 10 | 374 | | } |
| | 375 | |
|
| | 376 | | private void UpdateFriendshipStatus(FriendshipUpdateStatusMessage msg) |
| | 377 | | { |
| 29 | 378 | | var friendshipStatus = ToFriendshipStatus(msg.action); |
| 29 | 379 | | var userId = msg.userId; |
| | 380 | |
|
| 29 | 381 | | if (friends.ContainsKey(userId) && friends[userId].friendshipStatus == friendshipStatus) |
| 0 | 382 | | return; |
| | 383 | |
|
| 29 | 384 | | if (!friends.ContainsKey(userId)) |
| 25 | 385 | | friends.Add(userId, new UserStatus { userId = userId }); |
| | 386 | |
|
| 29 | 387 | | if (ItsAnOutdatedUpdate(userId, friendshipStatus)) |
| 0 | 388 | | return; |
| | 389 | |
|
| 29 | 390 | | friends[userId].friendshipStatus = friendshipStatus; |
| | 391 | |
|
| 29 | 392 | | if (friendshipStatus == FriendshipStatus.NOT_FRIEND) |
| 8 | 393 | | friends.Remove(userId); |
| | 394 | |
|
| 29 | 395 | | OnUpdateFriendship?.Invoke(userId, msg.action); |
| 21 | 396 | | } |
| | 397 | |
|
| | 398 | | private bool ItsAnOutdatedUpdate(string userId, FriendshipStatus friendshipStatus) |
| | 399 | | { |
| 29 | 400 | | return friendshipStatus == FriendshipStatus.REQUESTED_FROM |
| | 401 | | && friends[userId].friendshipStatus == FriendshipStatus.FRIEND; |
| | 402 | | } |
| | 403 | |
|
| | 404 | | private static FriendshipStatus ToFriendshipStatus(FriendshipAction action) |
| | 405 | | { |
| | 406 | | switch (action) |
| | 407 | | { |
| | 408 | | case FriendshipAction.NONE: |
| | 409 | | break; |
| | 410 | | case FriendshipAction.APPROVED: |
| 10 | 411 | | return FriendshipStatus.FRIEND; |
| | 412 | | case FriendshipAction.REJECTED: |
| 2 | 413 | | return FriendshipStatus.NOT_FRIEND; |
| | 414 | | case FriendshipAction.CANCELLED: |
| 2 | 415 | | return FriendshipStatus.NOT_FRIEND; |
| | 416 | | case FriendshipAction.REQUESTED_FROM: |
| 6 | 417 | | return FriendshipStatus.REQUESTED_FROM; |
| | 418 | | case FriendshipAction.REQUESTED_TO: |
| 8 | 419 | | return FriendshipStatus.REQUESTED_TO; |
| | 420 | | case FriendshipAction.DELETED: |
| 3 | 421 | | return FriendshipStatus.NOT_FRIEND; |
| | 422 | | } |
| | 423 | |
|
| 1 | 424 | | return FriendshipStatus.NOT_FRIEND; |
| | 425 | | } |
| | 426 | |
|
| | 427 | | private void AddFriends(IEnumerable<string> friendIds) |
| | 428 | | { |
| 10 | 429 | | foreach (var friendId in friendIds) |
| | 430 | | { |
| 3 | 431 | | if (!friends.ContainsKey(friendId)) |
| 3 | 432 | | friends.Add(friendId, new UserStatus { userId = friendId }); |
| | 433 | |
|
| 3 | 434 | | friends[friendId].friendshipStatus = ToFriendshipStatus(FriendshipAction.APPROVED); |
| | 435 | | } |
| 2 | 436 | | } |
| | 437 | |
|
| | 438 | | private FriendRequest ToFriendRequest(FriendRequestPayload friendRequest) => |
| 14 | 439 | | new FriendRequest( |
| | 440 | | friendRequest.friendRequestId, |
| | 441 | | friendRequest.timestamp, |
| | 442 | | friendRequest.from, |
| | 443 | | friendRequest.to, |
| | 444 | | friendRequest.messageBody); |
| | 445 | |
|
| | 446 | | // TODO (NEW FRIEND REQUESTS): remove when we don't need to keep the retro-compatibility with the old version |
| | 447 | | private void AddFriendRequests(AddFriendRequestsPayload msg) |
| | 448 | | { |
| 0 | 449 | | TotalReceivedFriendRequestCount = msg.totalReceivedFriendRequests; |
| 0 | 450 | | TotalSentFriendRequestCount = msg.totalSentFriendRequests; |
| 0 | 451 | | OnTotalFriendRequestUpdated?.Invoke(TotalReceivedFriendRequestCount, TotalSentFriendRequestCount); |
| | 452 | |
|
| 0 | 453 | | foreach (var userId in msg.requestedFrom) |
| | 454 | | { |
| 0 | 455 | | UpdateFriendshipStatus(new FriendshipUpdateStatusMessage |
| | 456 | | { action = FriendshipAction.REQUESTED_FROM, userId = userId }); |
| | 457 | | } |
| | 458 | |
|
| 0 | 459 | | foreach (var userId in msg.requestedTo) |
| | 460 | | { |
| 0 | 461 | | UpdateFriendshipStatus(new FriendshipUpdateStatusMessage |
| | 462 | | { action = FriendshipAction.REQUESTED_TO, userId = userId }); |
| | 463 | | } |
| 0 | 464 | | } |
| | 465 | |
|
| | 466 | | private FriendshipAction ToFriendshipAction(FriendshipStatus status) |
| | 467 | | { |
| | 468 | | switch (status) |
| | 469 | | { |
| | 470 | | case FriendshipStatus.FRIEND: |
| 0 | 471 | | return FriendshipAction.APPROVED; |
| | 472 | | case FriendshipStatus.NOT_FRIEND: |
| | 473 | | default: |
| 0 | 474 | | return FriendshipAction.NONE; |
| | 475 | | case FriendshipStatus.REQUESTED_TO: |
| 0 | 476 | | return FriendshipAction.REQUESTED_TO; |
| | 477 | | case FriendshipStatus.REQUESTED_FROM: |
| 0 | 478 | | return FriendshipAction.REQUESTED_FROM; |
| | 479 | | } |
| | 480 | | } |
| | 481 | | } |
| | 482 | | } |