< Summary

Class:FriendRequestEntryModel
Assembly:FriendsHUD
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/HUD/FriendsHUD/Scripts/Entries/FriendRequestEntryModel.cs
Covered lines:2
Uncovered lines:6
Coverable lines:8
Total lines:20
Line coverage:25% (2 of 8)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
FriendRequestEntryModel()0%110100%
FriendRequestEntryModel(...)0%2100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/HUD/FriendsHUD/Scripts/Entries/FriendRequestEntryModel.cs

#LineLine coverage
 1public class FriendRequestEntryModel : FriendEntryModel
 2{
 3    public string bodyMessage;
 4    public bool isReceived;
 5    public long timestamp;
 6    public bool isShortcutButtonsActive;
 7
 208    public FriendRequestEntryModel()
 9    {
 2010    }
 11
 12    public FriendRequestEntryModel(FriendEntryModel model, string bodyMessage, bool isReceived, long timestamp, bool isS
 013        : base(model)
 14    {
 015        this.bodyMessage = bodyMessage;
 016        this.isReceived = isReceived;
 017        this.timestamp = timestamp;
 018        this.isShortcutButtonsActive = isShortcutButtonsActive;
 019    }
 20}