< Summary

Class:GifFrameData
Assembly:GifFrameData
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/AssetManager/Gif/GifFrameData/GifFrameData.cs
Covered lines:2
Uncovered lines:0
Coverable lines:2
Total lines:7
Line coverage:100% (2 of 2)
Covered branches:0
Total branches:0

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/AssetManager/Gif/GifFrameData/GifFrameData.cs

#LineLine coverage
 1using UnityEngine;
 2
 3public class GifFrameData
 4{
 5445    public Texture2D texture { get;  set; }
 2706    public float delay { get;  set; }
 7}