| | 1 | | using System; |
| | 2 | | using TMPro; |
| | 3 | | using UnityEngine; |
| | 4 | | using UnityEngine.UI; |
| | 5 | |
|
| | 6 | | public class JoinChannelComponentView : BaseComponentView, IJoinChannelComponentView, IComponentModelConfig<JoinChannelC |
| | 7 | | { |
| | 8 | | internal const string MODAL_TITLE = "Do you want to join the channel {0}?"; |
| | 9 | |
|
| | 10 | | [Header("Prefab References")] |
| | 11 | | [SerializeField] internal Button backgroundButton; |
| | 12 | | [SerializeField] internal Button closeButton; |
| | 13 | | [SerializeField] internal TMP_Text titleText; |
| | 14 | | [SerializeField] internal ButtonComponentView cancelButton; |
| | 15 | | [SerializeField] internal ButtonComponentView confirmButton; |
| | 16 | |
|
| | 17 | | [Header("Configuration")] |
| | 18 | | [SerializeField] internal JoinChannelComponentModel model; |
| | 19 | |
|
| | 20 | | public event Action OnCancelJoin; |
| | 21 | | public event Action<string> OnConfirmJoin; |
| | 22 | |
|
| | 23 | | public override void Awake() |
| | 24 | | { |
| 2 | 25 | | base.Awake(); |
| | 26 | |
|
| 2 | 27 | | backgroundButton.onClick.AddListener(() => OnCancelJoin?.Invoke()); |
| 2 | 28 | | closeButton.onClick.AddListener(() => OnCancelJoin?.Invoke()); |
| 2 | 29 | | cancelButton.onClick.AddListener(() => OnCancelJoin?.Invoke()); |
| 2 | 30 | | confirmButton.onClick.AddListener(() => OnConfirmJoin?.Invoke(model.channelId)); |
| 2 | 31 | | } |
| | 32 | |
|
| | 33 | | public override void Dispose() |
| | 34 | | { |
| 4 | 35 | | backgroundButton.onClick.RemoveAllListeners(); |
| 4 | 36 | | closeButton.onClick.RemoveAllListeners(); |
| 4 | 37 | | cancelButton.onClick.RemoveAllListeners(); |
| 4 | 38 | | confirmButton.onClick.RemoveAllListeners(); |
| | 39 | |
|
| 4 | 40 | | base.Dispose(); |
| 4 | 41 | | } |
| | 42 | |
|
| | 43 | | public void Configure(JoinChannelComponentModel newModel) |
| | 44 | | { |
| 1 | 45 | | model = newModel; |
| 1 | 46 | | RefreshControl(); |
| 1 | 47 | | } |
| | 48 | |
|
| | 49 | | public override void RefreshControl() |
| | 50 | | { |
| 1 | 51 | | if (model == null) |
| 0 | 52 | | return; |
| | 53 | |
|
| 1 | 54 | | SetChannel(model.channelId); |
| 1 | 55 | | } |
| | 56 | |
|
| | 57 | | public void SetChannel(string channelId) |
| | 58 | | { |
| 2 | 59 | | model.channelId = channelId; |
| | 60 | |
|
| 2 | 61 | | if (titleText == null) |
| 0 | 62 | | return; |
| | 63 | |
|
| 2 | 64 | | titleText.text = string.Format(MODAL_TITLE, channelId); |
| 2 | 65 | | } |
| | 66 | |
|
| | 67 | | internal static JoinChannelComponentView Create() |
| | 68 | | { |
| 2 | 69 | | JoinChannelComponentView joinChannelComponenView = Instantiate(Resources.Load<GameObject>("JoinChannelHUD")).Get |
| 2 | 70 | | joinChannelComponenView.name = "_JoinChannelHUD"; |
| | 71 | |
|
| 2 | 72 | | return joinChannelComponenView; |
| | 73 | | } |
| | 74 | | } |