| | 1 | | using UnityEngine; |
| | 2 | |
|
| | 3 | | namespace DCL.Skybox |
| | 4 | | { |
| | 5 | | public class SkyboxElementsReferences : MonoBehaviour |
| | 6 | | { |
| | 7 | | private const string PREFAB = "SkyboxPrefabs/Skybox Elements"; |
| | 8 | |
|
| | 9 | | public GameObject domeElementsGO; |
| | 10 | | public GameObject satelliteElementsGO; |
| | 11 | | public GameObject planarElementsGO; |
| | 12 | |
|
| | 13 | | public static SkyboxElementsReferences Create() |
| | 14 | | { |
| 0 | 15 | | var refernces = Instantiate(Resources.Load<GameObject>(PREFAB)).GetComponent<SkyboxElementsReferences>(); |
| 0 | 16 | | refernces.gameObject.name = "_Skybox Elements"; |
| 0 | 17 | | return refernces; |
| | 18 | | } |
| | 19 | | } |
| | 20 | | } |