| | 1 | | using System.Collections; |
| | 2 | | using System.Collections.Generic; |
| | 3 | | using UnityEngine; |
| | 4 | | using DCL.Helpers; |
| | 5 | | using UnityEngine.Rendering; |
| | 6 | | using UnityEngine.Rendering.Universal; |
| | 7 | |
|
| | 8 | | public class BlurFeature : IPlugin |
| | 9 | | { |
| 0 | 10 | | public BlurFeature() |
| | 11 | | { |
| 0 | 12 | | (GraphicsSettings.renderPipelineAsset as UniversalRenderPipelineAsset).ToggleRenderFeature<GaussianBlurHandler>( |
| 0 | 13 | | } |
| | 14 | |
|
| | 15 | | public void Dispose() |
| | 16 | | { |
| 0 | 17 | | (GraphicsSettings.renderPipelineAsset as UniversalRenderPipelineAsset).ToggleRenderFeature<GaussianBlurHandler>( |
| 0 | 18 | | } |
| | 19 | | } |