< Summary

Class:BlurFeature
Assembly:UIBlur
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Rendering/UI/Blur/BlurFeature.cs
Covered lines:0
Uncovered lines:5
Coverable lines:5
Total lines:19
Line coverage:0% (0 of 5)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
BlurFeature()0%2100%
Dispose()0%2100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Rendering/UI/Blur/BlurFeature.cs

#LineLine coverage
 1using System.Collections;
 2using System.Collections.Generic;
 3using UnityEngine;
 4using DCL.Helpers;
 5using UnityEngine.Rendering;
 6using UnityEngine.Rendering.Universal;
 7
 8public class BlurFeature : IPlugin
 9{
 010    public BlurFeature()
 11    {
 012        (GraphicsSettings.renderPipelineAsset as UniversalRenderPipelineAsset).ToggleRenderFeature<GaussianBlurHandler>(
 013    }
 14
 15    public void Dispose()
 16    {
 017        (GraphicsSettings.renderPipelineAsset as UniversalRenderPipelineAsset).ToggleRenderFeature<GaussianBlurHandler>(
 018    }
 19}

Methods/Properties

BlurFeature()
Dispose()