< Summary

Class:DCL.Chat.HUD.ChannelLeaveErrorWindowPlugin
Assembly:WorldChatWindowHUD
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/HUD/WorldChatWindowHUD/ChannelLeaveErrorWindowPlugin.cs
Covered lines:0
Uncovered lines:4
Coverable lines:4
Total lines:19
Line coverage:0% (0 of 4)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
ChannelLeaveErrorWindowPlugin()0%2100%
Dispose()0%2100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/HUD/WorldChatWindowHUD/ChannelLeaveErrorWindowPlugin.cs

#LineLine coverage
 1using DCL.Social.Chat;
 2
 3namespace DCL.Chat.HUD
 4{
 5    public class ChannelLeaveErrorWindowPlugin : IPlugin
 6    {
 7        private readonly ChannelLeaveErrorWindowController controller;
 8
 09        public ChannelLeaveErrorWindowPlugin()
 10        {
 011            controller = new ChannelLeaveErrorWindowController(
 12                ChannelLeaveErrorWindowComponentView.Create(),
 13                ChatController.i,
 14                DataStore.i);
 015        }
 16
 017        public void Dispose() => controller.Dispose();
 18    }
 19}