| | 1 | | using System; |
| | 2 | | using DCL.Components; |
| | 3 | | using DCL.Interface; |
| | 4 | | using System.Collections; |
| | 5 | | using DCL.Models; |
| | 6 | | using UnityEngine; |
| | 7 | |
|
| | 8 | | namespace DCL |
| | 9 | | { |
| | 10 | | public class AvatarShape : BaseComponent |
| | 11 | | { |
| | 12 | | private const string CURRENT_PLAYER_ID = "CurrentPlayerInfoCardId"; |
| | 13 | | private const float MINIMUM_PLAYERNAME_HEIGHT = 2.7f; |
| | 14 | | private const float AVATAR_PASSPORT_TOGGLE_ALPHA_THRESHOLD = 0.9f; |
| | 15 | |
|
| | 16 | | public static event Action<IDCLEntity, AvatarShape> OnAvatarShapeUpdated; |
| | 17 | |
|
| | 18 | | public AvatarRenderer avatarRenderer; |
| | 19 | | public Collider avatarCollider; |
| | 20 | | public AvatarMovementController avatarMovementController; |
| | 21 | |
|
| | 22 | | [SerializeField] internal AvatarOnPointerDown onPointerDown; |
| | 23 | | internal IPlayerName playerName; |
| | 24 | |
|
| | 25 | | private StringVariable currentPlayerInfoCardId; |
| | 26 | |
|
| 672 | 27 | | private AvatarModel oldModel = new AvatarModel(); |
| | 28 | |
|
| | 29 | | public bool everythingIsLoaded; |
| | 30 | |
|
| | 31 | | private Vector3? lastAvatarPosition = null; |
| | 32 | | bool initializedPosition = false; |
| | 33 | |
|
| | 34 | | private Player player = null; |
| 0 | 35 | | private BaseDictionary<string, Player> otherPlayers => DataStore.i.player.otherPlayers; |
| | 36 | |
|
| | 37 | | private void Awake() |
| | 38 | | { |
| 671 | 39 | | model = new AvatarModel(); |
| 671 | 40 | | currentPlayerInfoCardId = Resources.Load<StringVariable>(CURRENT_PLAYER_ID); |
| 671 | 41 | | avatarRenderer.OnImpostorAlphaValueUpdate += OnImpostorAlphaValueUpdate; |
| 671 | 42 | | } |
| | 43 | |
|
| | 44 | | private void Start() |
| | 45 | | { |
| 1 | 46 | | playerName = GetComponentInChildren<IPlayerName>(); |
| 1 | 47 | | playerName?.Hide(true); |
| 1 | 48 | | } |
| | 49 | |
|
| | 50 | | private void PlayerClicked() |
| | 51 | | { |
| 0 | 52 | | if (model == null) |
| 0 | 53 | | return; |
| 0 | 54 | | currentPlayerInfoCardId.Set(((AvatarModel) model).id); |
| 0 | 55 | | } |
| | 56 | |
|
| | 57 | | public void OnDestroy() |
| | 58 | | { |
| 671 | 59 | | Cleanup(); |
| | 60 | |
|
| 671 | 61 | | if (poolableObject != null && poolableObject.isInsidePool) |
| 2 | 62 | | poolableObject.RemoveFromPool(); |
| | 63 | |
|
| 671 | 64 | | avatarRenderer.OnImpostorAlphaValueUpdate -= OnImpostorAlphaValueUpdate; |
| 671 | 65 | | } |
| | 66 | |
|
| | 67 | | public override IEnumerator ApplyChanges(BaseModel newModel) |
| | 68 | | { |
| 2 | 69 | | DisablePassport(); |
| | 70 | |
|
| 2 | 71 | | var model = (AvatarModel) newModel; |
| | 72 | | #if UNITY_EDITOR |
| 2 | 73 | | gameObject.name = $"Avatar Shape {model.name}"; |
| | 74 | | #endif |
| 2 | 75 | | everythingIsLoaded = false; |
| | 76 | |
|
| 2 | 77 | | bool avatarDone = false; |
| 2 | 78 | | bool avatarFailed = false; |
| | 79 | |
|
| 2 | 80 | | yield return null; //NOTE(Brian): just in case we have a Object.Destroy waiting to be resolved. |
| | 81 | |
|
| | 82 | | // To deal with the cases in which the entity transform was configured before the AvatarShape |
| 1 | 83 | | if (!initializedPosition && entity.components.ContainsKey(DCL.Models.CLASS_ID_COMPONENT.TRANSFORM)) |
| | 84 | | { |
| 1 | 85 | | initializedPosition = true; |
| | 86 | |
|
| 1 | 87 | | avatarMovementController.MoveTo( |
| | 88 | | entity.gameObject.transform.localPosition - Vector3.up * DCLCharacterController.i.characterControlle |
| | 89 | | entity.gameObject.transform.localRotation, true); |
| | 90 | | } |
| | 91 | |
|
| 1 | 92 | | avatarRenderer.ApplyModel(model, () => avatarDone = true, () => avatarFailed = true); |
| | 93 | |
|
| 2 | 94 | | yield return new WaitUntil(() => avatarDone || avatarFailed); |
| | 95 | |
|
| 0 | 96 | | onPointerDown.Initialize( |
| | 97 | | new OnPointerDown.Model() |
| | 98 | | { |
| | 99 | | type = OnPointerDown.NAME, |
| | 100 | | button = WebInterface.ACTION_BUTTON.POINTER.ToString(), |
| | 101 | | hoverText = "view profile" |
| | 102 | | }, |
| | 103 | | entity |
| | 104 | | ); |
| | 105 | |
|
| 0 | 106 | | entity.OnTransformChange -= avatarMovementController.OnTransformChanged; |
| 0 | 107 | | entity.OnTransformChange += avatarMovementController.OnTransformChanged; |
| | 108 | |
|
| 0 | 109 | | entity.OnTransformChange -= OnEntityTransformChanged; |
| 0 | 110 | | entity.OnTransformChange += OnEntityTransformChanged; |
| | 111 | |
|
| 0 | 112 | | onPointerDown.OnPointerDownReport -= PlayerClicked; |
| 0 | 113 | | onPointerDown.OnPointerDownReport += PlayerClicked; |
| 0 | 114 | | onPointerDown.OnPointerEnterReport -= PlayerPointerEnter; |
| 0 | 115 | | onPointerDown.OnPointerEnterReport += PlayerPointerEnter; |
| 0 | 116 | | onPointerDown.OnPointerExitReport -= PlayerPointerExit; |
| 0 | 117 | | onPointerDown.OnPointerExitReport += PlayerPointerExit; |
| | 118 | |
|
| | 119 | |
|
| 0 | 120 | | UpdatePlayerStatus(model); |
| | 121 | |
|
| 0 | 122 | | avatarCollider.gameObject.SetActive(true); |
| | 123 | |
|
| 0 | 124 | | everythingIsLoaded = true; |
| 0 | 125 | | OnAvatarShapeUpdated?.Invoke(entity, this); |
| | 126 | |
|
| 0 | 127 | | EnablePassport(); |
| | 128 | |
|
| 0 | 129 | | KernelConfig.i.EnsureConfigInitialized() |
| | 130 | | .Then(config => |
| | 131 | | { |
| 0 | 132 | | if (config.features.enableAvatarLODs) |
| 0 | 133 | | avatarRenderer.InitializeImpostor(); |
| 0 | 134 | | }); |
| 0 | 135 | | } |
| 0 | 136 | | private void PlayerPointerExit() { playerName?.SetForceShow(false); } |
| 0 | 137 | | private void PlayerPointerEnter() { playerName?.SetForceShow(true); } |
| | 138 | |
|
| | 139 | | private void UpdatePlayerStatus(AvatarModel model) |
| | 140 | | { |
| | 141 | | // Remove the player status if the userId changes |
| 0 | 142 | | if (player != null && (player.id != model.id || player.name != model.name)) |
| 0 | 143 | | otherPlayers.Remove(player.id); |
| | 144 | |
|
| 0 | 145 | | if (string.IsNullOrEmpty(model?.id)) |
| 0 | 146 | | return; |
| | 147 | |
|
| 0 | 148 | | bool isNew = false; |
| 0 | 149 | | if (player == null) |
| | 150 | | { |
| 0 | 151 | | player = new Player(); |
| 0 | 152 | | isNew = true; |
| | 153 | | } |
| | 154 | |
|
| 0 | 155 | | player.id = model.id; |
| 0 | 156 | | player.name = model.name; |
| 0 | 157 | | player.isTalking = model.talking; |
| 0 | 158 | | player.worldPosition = entity.gameObject.transform.position; |
| 0 | 159 | | player.renderer = avatarRenderer; |
| 0 | 160 | | player.onPointerDownCollider = onPointerDown; |
| | 161 | |
|
| 0 | 162 | | if (isNew) |
| | 163 | | { |
| 0 | 164 | | player.playerName = playerName; |
| 0 | 165 | | player.playerName.SetName(player.name); |
| 0 | 166 | | player.playerName.Show(); |
| 0 | 167 | | otherPlayers.Add(player.id, player); |
| | 168 | | } |
| 0 | 169 | | player.playerName.SetIsTalking(model.talking); |
| 0 | 170 | | player.playerName.SetYOffset(Mathf.Max(MINIMUM_PLAYERNAME_HEIGHT, avatarRenderer.maxY)); |
| 0 | 171 | | } |
| | 172 | |
|
| | 173 | | private void Update() |
| | 174 | | { |
| 1 | 175 | | if (player != null) |
| | 176 | | { |
| 0 | 177 | | player.worldPosition = entity.gameObject.transform.position; |
| 0 | 178 | | player.forwardDirection = entity.gameObject.transform.forward; |
| | 179 | | } |
| 1 | 180 | | } |
| | 181 | |
|
| | 182 | | public void DisablePassport() |
| | 183 | | { |
| 2 | 184 | | if (onPointerDown.collider == null) |
| 0 | 185 | | return; |
| | 186 | |
|
| 2 | 187 | | onPointerDown.SetColliderEnabled(false); |
| 2 | 188 | | } |
| | 189 | |
|
| | 190 | | public void EnablePassport() |
| | 191 | | { |
| 0 | 192 | | if (onPointerDown.collider == null) |
| 0 | 193 | | return; |
| | 194 | |
|
| 0 | 195 | | onPointerDown.SetColliderEnabled(true); |
| 0 | 196 | | } |
| | 197 | |
|
| | 198 | | private void OnEntityTransformChanged(object newModel) |
| | 199 | | { |
| 0 | 200 | | DCLTransform.Model newTransformModel = (DCLTransform.Model)newModel; |
| 0 | 201 | | lastAvatarPosition = newTransformModel.position; |
| 0 | 202 | | } |
| | 203 | |
|
| | 204 | | public override void OnPoolGet() |
| | 205 | | { |
| 2 | 206 | | base.OnPoolGet(); |
| | 207 | |
|
| 2 | 208 | | everythingIsLoaded = false; |
| 2 | 209 | | initializedPosition = false; |
| 2 | 210 | | oldModel = new AvatarModel(); |
| 2 | 211 | | model = new AvatarModel(); |
| 2 | 212 | | lastAvatarPosition = null; |
| 2 | 213 | | player = null; |
| 2 | 214 | | } |
| | 215 | |
|
| 0 | 216 | | void OnImpostorAlphaValueUpdate(float newAlphaValue) { avatarMovementController.movementLerpWait = newAlphaValue |
| | 217 | |
|
| | 218 | | public override void Cleanup() |
| | 219 | | { |
| 675 | 220 | | base.Cleanup(); |
| | 221 | |
|
| 675 | 222 | | playerName?.Hide(true); |
| 675 | 223 | | if (player != null) |
| | 224 | | { |
| 0 | 225 | | otherPlayers.Remove(player.id); |
| 0 | 226 | | player = null; |
| | 227 | | } |
| | 228 | |
|
| 675 | 229 | | avatarRenderer.CleanupAvatar(); |
| | 230 | |
|
| 675 | 231 | | if (poolableObject != null) |
| | 232 | | { |
| 6 | 233 | | poolableObject.OnRelease -= Cleanup; |
| | 234 | | } |
| | 235 | |
|
| 675 | 236 | | onPointerDown.OnPointerDownReport -= PlayerClicked; |
| 675 | 237 | | onPointerDown.OnPointerEnterReport -= PlayerPointerEnter; |
| 675 | 238 | | onPointerDown.OnPointerExitReport -= PlayerPointerExit; |
| | 239 | |
|
| 675 | 240 | | if (entity != null) |
| | 241 | | { |
| 2 | 242 | | entity.OnTransformChange = null; |
| 2 | 243 | | entity = null; |
| | 244 | | } |
| 675 | 245 | | } |
| | 246 | |
|
| 0 | 247 | | public override int GetClassId() { return (int) CLASS_ID_COMPONENT.AVATAR_SHAPE; } |
| | 248 | | } |
| | 249 | | } |