Class: | DCL.AssetLibrary_GLTF |
---|---|
Assembly: | AssetPromiseKeeper |
File(s): | /tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/AssetManager/GLTF/AssetLibrary_GLTF.cs |
Covered lines: | 1 |
Uncovered lines: | 0 |
Coverable lines: | 1 |
Total lines: | 8 |
Line coverage: | 100% (1 of 1) |
Covered branches: | 0 |
Total branches: | 0 |
Method | Branch coverage | Crap Score | Cyclomatic complexity | NPath complexity | Sequence coverage |
---|---|---|---|---|---|
AssetLibrary_GLTF() | 0% | 1 | 1 | 0 | 100% |
# | Line | Line coverage | ||
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1 | namespace DCL | |||
2 | { | |||
3 |
| |||
4 | public class AssetLibrary_GLTF : AssetLibrary_Poolable<Asset_GLTF> | |||
5 | { | |||
60 | 6 | public AssetLibrary_GLTF() : base(new PoolInstantiator_GLTF(), "GLTF") { } | ||
7 | } | |||
8 | } |