| | 1 | | using System.Runtime.CompilerServices; |
| | 2 | |
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| | 3 | | [assembly: InternalsVisibleTo("AssetPromiseKeeper_AssetBundleModelTests")] |
| | 4 | |
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| | 5 | | namespace DCL |
| | 6 | | { |
| | 7 | | public class AssetPromiseKeeper_AB_GameObject : AssetPromiseKeeper<Asset_AB_GameObject, AssetLibrary_AB_GameObject, |
| | 8 | | { |
| | 9 | | private static AssetPromiseKeeper_AB_GameObject instance; |
| 766 | 10 | | public static AssetPromiseKeeper_AB_GameObject i { get { return instance ??= new AssetPromiseKeeper_AB_GameObjec |
| | 11 | |
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| 32 | 12 | | public AssetPromiseKeeper_AB_GameObject() : base(new AssetLibrary_AB_GameObject()) { } |
| 2 | 13 | | protected override void OnSilentForget(AssetPromise_AB_GameObject promise) { promise.asset.Hide(); } |
| | 14 | |
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| | 15 | | } |
| | 16 | |
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| | 17 | | } |