< Summary

Class:AnimationEventAudioPlayer
Assembly:Audio
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/Audio/AnimationEventAudioPlayer.cs
Covered lines:1
Uncovered lines:0
Coverable lines:1
Total lines:8
Line coverage:100% (1 of 1)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
PlayAudioEvent(...)0%110100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/Audio/AnimationEventAudioPlayer.cs

#LineLine coverage
 1using System.Collections;
 2using System.Collections.Generic;
 3using UnityEngine;
 4
 5public class AnimationEventAudioPlayer : MonoBehaviour
 6{
 127    public void PlayAudioEvent(AudioEvent audioEvent) { audioEvent.Play(); }
 8}

Methods/Properties

PlayAudioEvent(AudioEvent)