< Summary

Class:DCL.Builder.Publisher
Assembly:BuilderPublisher
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/DCLPlugins/BuilderInWorld/Publisher/Scripts/Publisher.cs
Covered lines:0
Uncovered lines:4
Coverable lines:4
Total lines:19
Line coverage:0% (0 of 4)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
Publisher()0%2100%
Initialize()0%2100%
Dipose()0%2100%
Publish(...)0%2100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/DCLPlugins/BuilderInWorld/Publisher/Scripts/Publisher.cs

#LineLine coverage
 1using System.Collections;
 2using System.Collections.Generic;
 3using UnityEngine;
 4
 5namespace DCL.Builder
 6{
 7    public class Publisher : IPublisher
 8    {
 9        private IPublishProjectController projectPublisher;
 10
 011        public Publisher() { projectPublisher = new PublishProjectController(); }
 12
 013        public void Initialize() { }
 14
 015        public void Dipose() { }
 16
 017        public void Publish(IBuilderScene scene) { projectPublisher.StartPublishFlow(scene); }
 18    }
 19}