< Summary

Class:DCL.DataStore_Common
Assembly:DataStore
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/DataStore/DataStore_Common.cs
Covered lines:7
Uncovered lines:0
Coverable lines:7
Total lines:13
Line coverage:100% (7 of 7)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
DataStore_Common()0%110100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/DataStore/DataStore_Common.cs

#LineLine coverage
 1namespace DCL
 2{
 3    public class DataStore_Common
 4    {
 7515        public readonly BaseVariable<bool> isSignUpFlow = new BaseVariable<bool>();
 7516        public readonly BaseVariable<bool> isApplicationQuitting = new BaseVariable<bool>();
 7517        public readonly BaseDictionary<string, WearableItem> wearables = new BaseDictionary<string, WearableItem>();
 7518        public readonly BaseVariable<bool> isPlayerRendererLoaded = new BaseVariable<bool>();
 7519        public readonly BaseVariable<AppMode> appMode = new BaseVariable<AppMode>();
 75110        public readonly BaseVariable<NFTPromptModel> onOpenNFTPrompt = new BaseVariable<NFTPromptModel>();
 75111        public readonly BaseVariable<bool> isTutorialRunning = new BaseVariable<bool>(false);
 12    }
 13}

Methods/Properties

DataStore_Common()