Class: | GifFrameData |
---|---|
Assembly: | GifFrameData |
File(s): | /tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/AssetManager/Gif/GifFrameData/GifFrameData.cs |
Covered lines: | 0 |
Uncovered lines: | 2 |
Coverable lines: | 2 |
Total lines: | 7 |
Line coverage: | 0% (0 of 2) |
Covered branches: | 0 |
Total branches: | 0 |
# | Line | Line coverage | ||
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1 | using UnityEngine; | |||
2 |
| |||
3 | public class GifFrameData | |||
4 | { | |||
0 | 5 | public Texture2D texture { get; set; } | ||
0 | 6 | public float delay { get; set; } | ||
7 | } |