< Summary

Class:DCL.Components.OBJShape
Assembly:MainScripts
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Components/LoadableShapes/OBJShape.cs
Covered lines:1
Uncovered lines:1
Coverable lines:2
Total lines:12
Line coverage:50% (1 of 2)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
OBJShape()0%110100%
CallWhenReady(...)0%2100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Components/LoadableShapes/OBJShape.cs

#LineLine coverage
 1using System;
 2using DCL.Controllers;
 3
 4namespace DCL.Components
 5{
 6    public class OBJShape : LoadableShape<LoadWrapper_OBJ, LoadableShape.Model>
 7    {
 28        public OBJShape() { }
 9
 010        public override void CallWhenReady(Action<ISharedComponent> callback) { callback.Invoke(this); }
 11    }
 12}