| | 1 | | using System; |
| | 2 | | using UnityEngine; |
| | 3 | |
|
| | 4 | | /// <summary> |
| | 5 | | /// This bridge is used for toggling the current RenderProfile from kernel |
| | 6 | | /// </summary> |
| | 7 | | [Obsolete] |
| | 8 | | public class RenderProfileBridge : MonoBehaviour |
| | 9 | | { |
| | 10 | | public enum ID |
| | 11 | | { |
| | 12 | | DEFAULT, |
| | 13 | | HALLOWEEN, |
| | 14 | | XMAS, |
| | 15 | | NIGHT |
| | 16 | | } |
| | 17 | |
|
| | 18 | | /// <summary> |
| | 19 | | /// Called from kernel. Toggles the current WorldRenderProfile used by explorer. |
| | 20 | | /// </summary> |
| | 21 | | /// <param name="json">Model in json format</param> |
| | 22 | | [Obsolete] |
| | 23 | | public void SetRenderProfile(string json) |
| | 24 | | { |
| 0 | 25 | | Debug.LogWarning("Deprecated due to procedural skybox"); |
| 0 | 26 | | } |
| | 27 | |
|
| | 28 | | /// <summary> |
| | 29 | | /// Toggles the current WorldRenderProfile used by explorer. |
| | 30 | | /// </summary> |
| | 31 | | /// <param name="id">Which profile by id</param> |
| | 32 | | [Obsolete] |
| | 33 | | public void SetRenderProfile(ID id) |
| | 34 | | { |
| 0 | 35 | | Debug.LogWarning("Deprecated due to procedural skybox"); |
| 0 | 36 | | } |
| | 37 | | } |