| | 1 | | using DCL.Configuration; |
| | 2 | | using Newtonsoft.Json; |
| | 3 | | using Newtonsoft.Json.Linq; |
| | 4 | | using System; |
| | 5 | | using System.Collections; |
| | 6 | | using System.Collections.Generic; |
| | 7 | | using UnityEngine; |
| | 8 | |
|
| | 9 | | public class SceneAssetPack |
| | 10 | | { |
| | 11 | | public string id; |
| | 12 | | public string title; |
| | 13 | | public string thumbnail; |
| | 14 | | public string user_id; |
| | 15 | | public string created_at; |
| | 16 | | public string updated_at; |
| | 17 | | public string eth_address; |
| | 18 | | public List<SceneObject> assets; |
| | 19 | |
|
| 32 | 20 | | public string ComposeThumbnailUrl() { return BIWUrlUtils.GetUrlAssetPackContent() + thumbnail; } |
| | 21 | | } |