< Summary

Class:DCL.DataStore_HUDs
Assembly:DataStore
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/DataStore/DataStore_HUDs.cs
Covered lines:36
Uncovered lines:0
Coverable lines:36
Total lines:51
Line coverage:100% (36 of 36)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
DataStore_HUDs()0%110100%
LoadingHUD()0%110100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/DataStore/DataStore_HUDs.cs

#LineLine coverage
 1using DCL.Components.Interfaces;
 2using System;
 3using System.Collections.Generic;
 4using UnityEngine;
 5
 6namespace DCL
 7{
 8    public class DataStore_HUDs
 9    {
 60710        public readonly BaseVariable<bool> connectWalletModalVisible = new BaseVariable<bool>(false);
 60711        public readonly BaseVariable<bool> questsPanelVisible = new BaseVariable<bool>(false);
 60712        public readonly BaseVariable<bool> builderProjectsPanelVisible = new BaseVariable<bool>(false);
 60713        public readonly BaseVariable<bool> signupVisible = new BaseVariable<bool>(false);
 60714        public readonly BaseVariable<bool> controlsVisible = new BaseVariable<bool>(false);
 60715        public readonly BaseVariable<bool> isAvatarEditorInitialized = new BaseVariable<bool>(false);
 60716        public readonly BaseVariable<bool> avatarEditorVisible = new BaseVariable<bool>(false);
 60717        public readonly BaseVariable<bool> emotesVisible = new BaseVariable<bool>(false);
 60718        public readonly BaseVariable<bool> emoteJustTriggeredFromShortcut = new BaseVariable<bool>(false);
 60719        public readonly BaseVariable<bool> isNavMapInitialized = new BaseVariable<bool>(false);
 60720        public readonly BaseVariable<bool> navmapVisible = new BaseVariable<bool>(false);
 60721        public readonly BaseVariable<Texture> mapMainTexture = new BaseVariable<Texture>(null);
 60722        public readonly BaseVariable<Texture> mapEstatesTexture = new BaseVariable<Texture>(null);
 60723        public readonly BaseVariable<bool> chatInputVisible = new BaseVariable<bool>(false);
 60724        public readonly BaseVariable<bool> avatarNamesVisible = new BaseVariable<bool>(true);
 60725        public readonly BaseVariable<float> avatarNamesOpacity = new BaseVariable<float>(1);
 60726        public readonly BaseVariable<bool> gotoPanelVisible = new BaseVariable<bool>(false);
 60727        public readonly BaseVariable<ParcelCoordinates> gotoPanelCoordinates = new BaseVariable<ParcelCoordinates>(new P
 60728        public readonly BaseVariable<bool> shouldShowNotificationPanel = new BaseVariable<bool>(true);
 60729        public readonly BaseVariable<Transform> notificationPanelTransform = new BaseVariable<Transform>(null);
 60730        public readonly BaseVariable<Transform> topNotificationPanelTransform = new BaseVariable<Transform>(null);
 60731        public readonly BaseVariable<bool> isSceneUIEnabled = new BaseVariable<bool>(true);
 60732        public readonly BaseVariable<HashSet<string>> visibleTaskbarPanels = new BaseVariable<HashSet<string>>(new HashS
 60733        public readonly BaseVariable<HashSet<string>> autoJoinChannelList = new BaseVariable<HashSet<string>>(new HashSe
 60734        public readonly BaseVariable<string> openedChat = new BaseVariable<string>("");
 60735        public readonly BaseRefCounter<AvatarModifierAreaID> avatarAreaWarnings = new BaseRefCounter<AvatarModifierAreaI
 60736        public readonly BaseVariable<Vector2Int> homePoint = new BaseVariable<Vector2Int>(new Vector2Int(0,0));
 60737        public readonly BaseVariable<Dictionary<string, Queue<IUIRefreshable>>> dirtyShapes = new BaseVariable<Dictionar
 60738        public readonly LoadingHUD loadingHUD = new LoadingHUD();
 39
 40        public class LoadingHUD
 41        {
 60742            public readonly BaseVariable<bool> visible = new BaseVariable<bool>(false);
 60743            public readonly BaseVariable<bool> fadeIn = new BaseVariable<bool>(false);
 60744            public readonly BaseVariable<bool> fadeOut = new BaseVariable<bool>(false);
 60745            public readonly BaseVariable<string> message = new BaseVariable<string>(null);
 60746            public readonly BaseVariable<float> percentage = new BaseVariable<float>(0);
 60747            public readonly BaseVariable<bool> showTips = new BaseVariable<bool>(false);
 60748            public readonly BaseVariable<Exception> fatalError = new BaseVariable<Exception>();
 49        }
 50    }
 51}

Methods/Properties

DataStore_HUDs()
LoadingHUD()