< Summary

Class:DCL.DataStore_HUDs
Assembly:DataStore
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/DataStore/DataStore_HUDs.cs
Covered lines:24
Uncovered lines:0
Coverable lines:24
Total lines:36
Line coverage:100% (24 of 24)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
DataStore_HUDs()0%110100%
LoadingHUD()0%110100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/DataStore/DataStore_HUDs.cs

#LineLine coverage
 1using System;
 2
 3namespace DCL
 4{
 5    public class DataStore_HUDs
 6    {
 5817        public readonly BaseVariable<bool> questsPanelVisible = new BaseVariable<bool>(false);
 5818        public readonly BaseVariable<bool> builderProjectsPanelVisible = new BaseVariable<bool>(false);
 5819        public readonly BaseVariable<bool> signupVisible = new BaseVariable<bool>(false);
 58110        public readonly BaseVariable<bool> controlsVisible = new BaseVariable<bool>(false);
 58111        public readonly BaseVariable<bool> isAvatarEditorInitialized = new BaseVariable<bool>(false);
 58112        public readonly BaseVariable<bool> avatarEditorVisible = new BaseVariable<bool>(false);
 58113        public readonly BaseVariable<bool> emotesVisible = new BaseVariable<bool>(false);
 58114        public readonly BaseVariable<bool> emoteJustTriggeredFromShortcut = new BaseVariable<bool>(false);
 58115        public readonly BaseVariable<bool> isNavMapInitialized = new BaseVariable<bool>(false);
 58116        public readonly BaseVariable<bool> navmapVisible = new BaseVariable<bool>(false);
 58117        public readonly BaseVariable<bool> chatInputVisible = new BaseVariable<bool>(false);
 58118        public readonly BaseVariable<bool> avatarNamesVisible = new BaseVariable<bool>(true);
 58119        public readonly BaseVariable<float> avatarNamesOpacity = new BaseVariable<float>(1);
 58120        public readonly BaseVariable<bool> gotoPanelVisible = new BaseVariable<bool>(false);
 58121        public readonly BaseVariable<ParcelCoordinates> gotoPanelCoordinates = new BaseVariable<ParcelCoordinates>(new P
 58122        public readonly BaseVariable<bool> isSceneUIEnabled = new BaseVariable<bool>(true);
 58123        public readonly LoadingHUD loadingHUD = new LoadingHUD();
 24
 25        public class LoadingHUD
 26        {
 58127            public readonly BaseVariable<bool> visible = new BaseVariable<bool>(false);
 58128            public readonly BaseVariable<bool> fadeIn = new BaseVariable<bool>(false);
 58129            public readonly BaseVariable<bool> fadeOut = new BaseVariable<bool>(false);
 58130            public readonly BaseVariable<string> message = new BaseVariable<string>(null);
 58131            public readonly BaseVariable<float> percentage = new BaseVariable<float>(0);
 58132            public readonly BaseVariable<bool> showTips = new BaseVariable<bool>(false);
 58133            public readonly BaseVariable<Exception> fatalError = new BaseVariable<Exception>();
 34        }
 35    }
 36}

Methods/Properties

DataStore_HUDs()
LoadingHUD()