| | 1 | | using DCL.Rendering; |
| | 2 | |
|
| | 3 | | namespace DCL |
| | 4 | | { |
| | 5 | | public static class PlatformContextFactory |
| | 6 | | { |
| | 7 | | public static PlatformContext CreateDefault() |
| | 8 | | { |
| 666 | 9 | | return new PlatformContext( |
| | 10 | | memoryManager: new MemoryManager(), |
| | 11 | | cullingController: CullingController.Create(), |
| | 12 | | clipboard: Clipboard.Create(), |
| | 13 | | physicsSyncController: new PhysicsSyncController(), |
| | 14 | | parcelScenesCleaner: new ParcelScenesCleaner(), |
| | 15 | | webRequest: WebRequestController.Create(), |
| | 16 | | serviceProviders: new ServiceProviders(), |
| | 17 | | idleChecker: new IdleChecker(), |
| | 18 | | avatarsLODController: new AvatarsLODController()); |
| | 19 | | } |
| | 20 | | } |
| | 21 | | } |