| | 1 | | using System; |
| | 2 | | using DCL.ECS7.InternalComponents; |
| | 3 | | using DCL.ECSRuntime; |
| | 4 | |
|
| | 5 | | public class InternalECSComponents : IDisposable, IInternalECSComponents |
| | 6 | | { |
| 16 | 7 | | public IInternalECSComponent<InternalTexturizable> texturizableComponent { get; } |
| 0 | 8 | | public IInternalECSComponent<InternalMaterial> materialComponent { get; } |
| | 9 | |
|
| 0 | 10 | | public IInternalECSComponent<InternalColliders> onPointerColliderComponent { get; } |
| 0 | 11 | | public IInternalECSComponent<InternalColliders> physicColliderComponent { get; } |
| | 12 | |
|
| 14 | 13 | | public InternalECSComponents(ECSComponentsManager componentsManager, ECSComponentsFactory componentsFactory) |
| | 14 | | { |
| 14 | 15 | | texturizableComponent = new InternalECSComponent<InternalTexturizable>( |
| | 16 | | InternalECSComponentsId.TEXTURIZABLE, |
| | 17 | | componentsManager, |
| | 18 | | componentsFactory, |
| 10 | 19 | | () => new InternalTexturizableHandler(() => texturizableComponent)); |
| | 20 | |
|
| 14 | 21 | | materialComponent = new InternalECSComponent<InternalMaterial>( |
| | 22 | | InternalECSComponentsId.MATERIAL, |
| | 23 | | componentsManager, |
| | 24 | | componentsFactory, |
| 5 | 25 | | () => new InternalMaterialHandler()); |
| | 26 | |
|
| 14 | 27 | | onPointerColliderComponent = new InternalECSComponent<InternalColliders>( |
| | 28 | | InternalECSComponentsId.COLLIDER_POINTER, |
| | 29 | | componentsManager, |
| | 30 | | componentsFactory, |
| | 31 | | null); |
| | 32 | |
|
| 14 | 33 | | physicColliderComponent = new InternalECSComponent<InternalColliders>( |
| | 34 | | InternalECSComponentsId.COLLIDER_PHYSICAL, |
| | 35 | | componentsManager, |
| | 36 | | componentsFactory, |
| | 37 | | null); |
| 14 | 38 | | } |
| | 39 | |
|
| | 40 | | public void Dispose() |
| | 41 | | { |
| 0 | 42 | | texturizableComponent.Dispose(); |
| 0 | 43 | | materialComponent.Dispose(); |
| 0 | 44 | | } |
| | 45 | | } |