| | 1 | | using UnityEngine; |
| | 2 | |
|
| | 3 | | namespace DCL.SettingsControls |
| | 4 | | { |
| | 5 | | [CreateAssetMenu(menuName = "Settings/Controllers/Controls/Auto Quality", fileName = "AutoQualityControlController") |
| | 6 | | public class AutoQualityControlController : ToggleSettingsControlController |
| | 7 | | { |
| 1 | 8 | | public override object GetStoredValue() { return currentGeneralSettings.autoqualityOn; } |
| | 9 | |
|
| | 10 | | public override void UpdateSetting(object newValue) |
| | 11 | | { |
| 1 | 12 | | bool autoQualityValue = (bool)newValue; |
| | 13 | |
|
| 1 | 14 | | currentGeneralSettings.autoqualityOn = autoQualityValue; |
| | 15 | |
|
| 1 | 16 | | if (autoQualityValue) |
| | 17 | | { |
| 0 | 18 | | SettingsData.QualitySettings.BaseResolution currentBaseResolution = currentQualitySetting.baseResolution |
| 0 | 19 | | bool currentFpsCap = currentQualitySetting.fpsCap; |
| 0 | 20 | | currentQualitySetting = Settings.i.lastValidAutoqualitySet; |
| 0 | 21 | | currentQualitySetting.baseResolution = currentBaseResolution; |
| 0 | 22 | | currentQualitySetting.fpsCap = currentFpsCap; |
| | 23 | | } |
| 1 | 24 | | } |
| | 25 | | } |
| | 26 | | } |