< Summary

Class:DCL.SettingsControls.AvatarSFXVolumeControlController
Assembly:SettingsControllers
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/Settings/SettingsControllers/SpecificControllers/AvatarSFXVolumeControlController.cs
Covered lines:4
Uncovered lines:0
Coverable lines:4
Total lines:18
Line coverage:100% (4 of 4)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
GetStoredValue()0%110100%
UpdateSetting(...)0%110100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/Settings/SettingsControllers/SpecificControllers/AvatarSFXVolumeControlController.cs

#LineLine coverage
 1using System.Collections;
 2using System.Collections.Generic;
 3using UnityEngine;
 4using DCL.Helpers;
 5
 6namespace DCL.SettingsControls
 7{
 8    [CreateAssetMenu(menuName = "Settings/Controllers/Controls/Avatar SFX Volume", fileName = "AvatarSFXVolumeControlCon
 9    public class AvatarSFXVolumeControlController : SliderSettingsControlController
 10    {
 211        public override object GetStoredValue() { return currentAudioSettings.avatarSFXVolume * 100; }
 12
 13        public override void UpdateSetting(object newValue) {
 214            currentAudioSettings.avatarSFXVolume = (float)newValue * 0.01f;
 215            Settings.i.ApplyAvatarSFXVolume();
 216        }
 17    }
 18}