< Summary

Class:DCL.DataStore_Common
Assembly:DataStore
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/DataStore/DataStore_Common.cs
Covered lines:8
Uncovered lines:0
Coverable lines:8
Total lines:14
Line coverage:100% (8 of 8)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
DataStore_Common()0%110100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/DataStore/DataStore_Common.cs

#LineLine coverage
 1namespace DCL
 2{
 3    public class DataStore_Common
 4    {
 5375        public readonly BaseVariable<bool> isSignUpFlow = new ();
 5376        public readonly BaseVariable<bool> isApplicationQuitting = new ();
 5377        public readonly BaseDictionary<string, WearableItem> wearables = new ();
 5378        public readonly BaseVariable<bool> isPlayerRendererLoaded = new ();
 5379        public readonly BaseVariable<AppMode> appMode = new ();
 53710        public readonly BaseVariable<NFTPromptModel> onOpenNFTPrompt = new ();
 53711        public readonly BaseVariable<bool> isTutorialRunning = new (false);
 53712        public readonly BaseVariable<bool> isWorld = new (false);
 13    }
 14}

Methods/Properties

DataStore_Common()