< Summary

Class:DCL.Social.Friends.CancelFriendRequestHUDPlugin
Assembly:FriendRequestHUD
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/HUD/FriendRequestHUD/CancelFriendRequestHUDPlugin.cs
Covered lines:0
Uncovered lines:6
Coverable lines:6
Total lines:24
Line coverage:0% (0 of 6)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
CancelFriendRequestHUDPlugin()0%2100%
Dispose()0%2100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/HUD/FriendRequestHUD/CancelFriendRequestHUDPlugin.cs

#LineLine coverage
 1using SocialFeaturesAnalytics;
 2using UnityEngine;
 3
 4namespace DCL.Social.Friends
 5{
 6    public class CancelFriendRequestHUDPlugin : IPlugin
 7    {
 8        private readonly CancelFriendRequestHUDController controller;
 9
 010        public CancelFriendRequestHUDPlugin()
 11        {
 012            var userProfileBridge = new UserProfileWebInterfaceBridge();
 013            controller = new CancelFriendRequestHUDController(CancelFriendRequestHUDComponentView.Create(),
 14                DataStore.i, userProfileBridge, FriendsController.i,
 15                new SocialAnalytics(Environment.i.platform.serviceProviders.analytics, userProfileBridge),
 16                Resources.Load<StringVariable>("CurrentPlayerInfoCardId"));
 017        }
 18
 19        public void Dispose()
 20        {
 021            controller.Dispose();
 022        }
 23    }
 24}