< Summary

Class:DCL.Chat.Notifications.FriendRequestNotificationModel
Assembly:NotificationMessagesHUD
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/HUD/NotificationMessagesHUD/FriendRequestNotificationModel.cs
Covered lines:14
Uncovered lines:2
Coverable lines:16
Total lines:26
Line coverage:87.5% (14 of 16)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
FriendRequestNotificationModel(...)0%110100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Controllers/HUD/NotificationMessagesHUD/FriendRequestNotificationModel.cs

#LineLine coverage
 1using JetBrains.Annotations;
 2
 3namespace DCL.Chat.Notifications
 4{
 5    public class FriendRequestNotificationModel
 6    {
 27        public string UserId { get; }
 28        public string UserName { get; }
 29        public string Header { get; }
 210        public string Message { get; }
 011        public ulong Timestamp { get; }
 212        [CanBeNull] public string ProfilePicture { get; }
 013        public bool IsAccepted { get; }
 14
 115        public FriendRequestNotificationModel(string UserId, string UserName, string Header, string Message, ulong Times
 16        {
 117            this.UserId = UserId;
 118            this.UserName = UserName;
 119            this.Header = Header;
 120            this.Message = Message;
 121            this.Timestamp = Timestamp;
 122            this.ProfilePicture = ProfilePicture;
 123            this.IsAccepted = IsAccepted;
 124        }
 25    }
 26}