< Summary

Class:DCL.Emotes.EmoteClipData
Assembly:AvatarAssets
File(s):/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Models/AvatarAssets/EmoteClipData.cs
Covered lines:4
Uncovered lines:3
Coverable lines:7
Total lines:21
Line coverage:57.1% (4 of 7)
Covered branches:0
Total branches:0

Metrics

MethodBranch coverage Crap Score Cyclomatic complexity NPath complexity Sequence coverage
EmoteClipData(...)0%2100%
EmoteClipData(...)0%330100%

File(s)

/tmp/workspace/unity-renderer/unity-renderer/Assets/Scripts/MainScripts/DCL/Models/AvatarAssets/EmoteClipData.cs

#LineLine coverage
 1using UnityEngine;
 2
 3namespace DCL.Emotes
 4{
 5    public class EmoteClipData
 6    {
 7        public readonly AnimationClip clip;
 8        public readonly bool loop;
 9
 010        public EmoteClipData(AnimationClip clip)
 11        {
 012            this.clip = clip;
 013        }
 14
 115        public EmoteClipData(AnimationClip clip, EmoteDataV0 emoteDataV0)
 16        {
 117            this.clip = clip;
 118            loop = emoteDataV0?.loop ?? false;
 119        }
 20    }
 21}