| | 1 | | using System; |
| | 2 | | using System.Collections; |
| | 3 | | using DCL.CameraTool; |
| | 4 | | using DCL.Configuration; |
| | 5 | | using DCL.Controllers; |
| | 6 | | using DCL.Helpers; |
| | 7 | | using DCL.Models; |
| | 8 | | using UnityEngine; |
| | 9 | |
|
| | 10 | | namespace DCL.Components |
| | 11 | | { |
| | 12 | | public class CameraModeArea : IEntityComponent, ICameraModeArea |
| | 13 | | { |
| | 14 | | [Serializable] |
| | 15 | | public class Model : BaseModel |
| | 16 | | { |
| | 17 | | [Serializable] |
| | 18 | | public class Area |
| | 19 | | { |
| | 20 | | public Vector3 box; |
| | 21 | | } |
| | 22 | |
|
| 22 | 23 | | public Area area = new Area(); |
| 22 | 24 | | public CameraMode.ModeId cameraMode = CameraMode.ModeId.ThirdPerson; |
| | 25 | |
|
| | 26 | | public override BaseModel GetDataFromJSON(string json) |
| | 27 | | { |
| 1 | 28 | | return Utils.SafeFromJson<Model>(json); |
| | 29 | | } |
| | 30 | | } |
| | 31 | |
|
| 1 | 32 | | private static CameraModeAreasController areasController { get; } = new CameraModeAreasController(); |
| | 33 | |
|
| | 34 | | private Collider playerCollider; |
| | 35 | | internal IUpdateEventHandler updateEventHandler; |
| 10 | 36 | | internal int validCameraModes = 1 << (int)CameraMode.ModeId.FirstPerson | 1 << (int)CameraMode.ModeId.ThirdPerso |
| | 37 | |
|
| | 38 | | internal bool isPlayerInside = false; |
| | 39 | |
|
| 10 | 40 | | public Model areaModel { private set; get; } = new Model(); |
| 0 | 41 | | public IParcelScene areaScene { private set; get; } |
| 1 | 42 | | public IDCLEntity areaEntity { private set; get; } |
| | 43 | |
|
| 9 | 44 | | CameraMode.ModeId ICameraModeArea.cameraMode => areaModel.cameraMode; |
| | 45 | |
|
| 0 | 46 | | IDCLEntity IEntityComponent.entity => areaEntity; |
| | 47 | |
|
| 0 | 48 | | IParcelScene IComponent.scene => areaScene; |
| | 49 | |
|
| 4 | 50 | | string IComponent.componentName => "CameraModeArea"; |
| | 51 | |
|
| | 52 | | void IComponent.UpdateFromJSON(string json) |
| | 53 | | { |
| 1 | 54 | | OnModelUpdated(areaModel.GetDataFromJSON(json) as Model); |
| 1 | 55 | | } |
| | 56 | |
|
| | 57 | | void IComponent.UpdateFromModel(BaseModel model) |
| | 58 | | { |
| 0 | 59 | | OnModelUpdated(model as Model); |
| 0 | 60 | | } |
| | 61 | |
|
| 0 | 62 | | IEnumerator IComponent.ApplyChanges(BaseModel model) => null; |
| | 63 | |
|
| 0 | 64 | | void IComponent.RaiseOnAppliedChanges() { } |
| | 65 | |
|
| 0 | 66 | | bool IComponent.IsValid() => true; |
| | 67 | |
|
| 0 | 68 | | BaseModel IComponent.GetModel() => areaModel; |
| | 69 | |
|
| 1 | 70 | | int IComponent.GetClassId() => (int)CLASS_ID_COMPONENT.CAMERA_MODE_AREA; |
| | 71 | |
|
| 2 | 72 | | Transform IMonoBehaviour.GetTransform() => null; |
| | 73 | |
|
| | 74 | | void ICleanable.Cleanup() |
| | 75 | | { |
| 1 | 76 | | Dispose(); |
| 1 | 77 | | DataStore.i.player.ownPlayer.OnChange -= OnOwnPlayerChange; |
| 1 | 78 | | } |
| | 79 | |
|
| | 80 | | void IEntityComponent.Initialize(IParcelScene scene, IDCLEntity entity) |
| | 81 | | { |
| 1 | 82 | | Initialize(scene, entity, Environment.i.platform.updateEventHandler, DataStore.i.player.ownPlayer.Get()?.col |
| 1 | 83 | | DataStore.i.player.ownPlayer.OnChange += OnOwnPlayerChange; |
| 1 | 84 | | } |
| | 85 | |
|
| | 86 | | internal void OnModelUpdated(in Model newModel) |
| | 87 | | { |
| | 88 | | // NOTE: we don't want the ecs to be able to set "builder in world" camera or any other camera |
| | 89 | | // that might be added in the future. Only first and third person camera are allowed |
| 12 | 90 | | if (!IsValidCameraMode(newModel.cameraMode)) |
| | 91 | | { |
| 1 | 92 | | newModel.cameraMode = CommonScriptableObjects.cameraMode.Get(); |
| | 93 | | } |
| | 94 | |
|
| 12 | 95 | | bool cameraModeChanged = newModel.cameraMode != areaModel.cameraMode; |
| 12 | 96 | | areaModel = newModel; |
| | 97 | |
|
| 12 | 98 | | if (cameraModeChanged && isPlayerInside) |
| | 99 | | { |
| 1 | 100 | | areasController.ChangeAreaMode(this); |
| | 101 | | } |
| 12 | 102 | | } |
| | 103 | |
|
| | 104 | | internal void Initialize(in IParcelScene scene, in IDCLEntity entity, in IUpdateEventHandler updateEventHandler, |
| | 105 | | { |
| 10 | 106 | | areaScene = scene; |
| 10 | 107 | | areaEntity = entity; |
| 10 | 108 | | this.updateEventHandler = updateEventHandler; |
| 10 | 109 | | this.playerCollider = playerCollider; |
| | 110 | |
|
| 10 | 111 | | updateEventHandler.AddListener(IUpdateEventHandler.EventType.Update, Update); |
| 10 | 112 | | } |
| | 113 | |
|
| | 114 | | internal void Update() |
| | 115 | | { |
| 23 | 116 | | bool playerInside = IsPlayerInsideArea(); |
| | 117 | |
|
| | 118 | | switch (playerInside) |
| | 119 | | { |
| 11 | 120 | | case true when !isPlayerInside: |
| 8 | 121 | | areasController.AddInsideArea(this); |
| 8 | 122 | | break; |
| 12 | 123 | | case false when isPlayerInside: |
| 7 | 124 | | areasController.RemoveInsideArea(this); |
| | 125 | | break; |
| | 126 | | } |
| 23 | 127 | | isPlayerInside = playerInside; |
| 23 | 128 | | } |
| | 129 | |
|
| | 130 | | internal void Dispose() |
| | 131 | | { |
| 10 | 132 | | OnAreaDisabled(); |
| 10 | 133 | | updateEventHandler.RemoveListener(IUpdateEventHandler.EventType.Update, Update); |
| 10 | 134 | | } |
| | 135 | |
|
| | 136 | | private bool IsValidCameraMode(in CameraMode.ModeId mode) |
| | 137 | | { |
| 12 | 138 | | if (validCameraModes == -1) |
| 9 | 139 | | return true; |
| | 140 | |
|
| 3 | 141 | | return ((1 << (int)mode) & validCameraModes) != 0; |
| | 142 | | } |
| | 143 | |
|
| | 144 | | private bool IsPlayerInsideArea() |
| | 145 | | { |
| 23 | 146 | | if (areaEntity == null || areaScene == null) |
| | 147 | | { |
| 0 | 148 | | return false; |
| | 149 | | } |
| | 150 | |
|
| 23 | 151 | | if (areaScene.sceneData.id != CommonScriptableObjects.sceneID.Get()) |
| | 152 | | { |
| 2 | 153 | | return false; |
| | 154 | | } |
| | 155 | |
|
| 21 | 156 | | Vector3 center = areaEntity.gameObject.transform.position; |
| 21 | 157 | | Quaternion rotation = areaEntity.gameObject.transform.rotation; |
| | 158 | |
|
| 21 | 159 | | Collider[] colliders = Physics.OverlapBox(center, areaModel.area.box * 0.5f, rotation, |
| | 160 | | PhysicsLayers.avatarTriggerMask, QueryTriggerInteraction.Collide); |
| | 161 | |
|
| 21 | 162 | | if (colliders.Length == 0) |
| | 163 | | { |
| 5 | 164 | | return false; |
| | 165 | | } |
| | 166 | |
|
| 84 | 167 | | for (int i = 0; i < colliders.Length; i++) |
| | 168 | | { |
| 37 | 169 | | if (colliders[i] == playerCollider) |
| | 170 | | { |
| 11 | 171 | | return true; |
| | 172 | | } |
| | 173 | | } |
| 5 | 174 | | return false; |
| | 175 | | } |
| | 176 | |
|
| | 177 | | private void OnAreaDisabled() |
| | 178 | | { |
| 10 | 179 | | if (!isPlayerInside) |
| | 180 | | { |
| 9 | 181 | | return; |
| | 182 | | } |
| 1 | 183 | | areasController.RemoveInsideArea(this); |
| 1 | 184 | | isPlayerInside = false; |
| 1 | 185 | | } |
| | 186 | |
|
| | 187 | | private void OnOwnPlayerChange(Player current, Player previous) |
| | 188 | | { |
| 0 | 189 | | playerCollider = current.collider; |
| 0 | 190 | | } |
| | 191 | | } |
| | 192 | | } |